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Custom Content Level 1:

Man at Work

calendar_today

February 9th, 2025, 5:00PM UTC

cancelled
Cancelled by Yrsam

Level

1

Players

3 - 6

computer VTT: Roll20
2 hours $13 5XP
Yrsam close

Time Zone

EDT

Location

montreal

frederick potvin
he/him GM, Player 1 year 29 tables played 61 hosted

Style

improv and challenging combat

Experience

Intermediate

Intermediate

description

View GM

Notes

Game Master Notes close

the man's went hunting , but after a couple of days never came back, it is up to you to go find them and bring them back if possible.

#Beginner
#Learn to Play
#Fantasy
#Investigation

This is a level 1 custom content adventure. This can be any L1 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Yrsam

Players (2/6)

Kateel90
Kateel90 close

Time Zone

EDT

Kateel90
Player 1 month 7 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
Kurogamer
Kurogamer close

Time Zone

HDT

Kurogamer
she/her Player 2 months 8 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
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