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Custom Content Level 1:

The Scrap Yard Awakening

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August 1st, 2026, 9:00PM UTC

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BEGINS IN

00 d 01 h 19 m 33 s

Level

1

Players

3 - 6

computer VTT: Roll20
2 hours $10 5XP
Jynn
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Time Zone

PDT

Location

Seattle

Discord

Jynn#4445

Jynn
she/her Admin, GM, Player 3 years 333 tables played 147 hosted 405 training sessions ran

Style

I don't just run a game. I want to tell a story by painting a vivid picture in your mind's EYE while filling every moment of the adventure with ENERGY!

Experience

N/A

I am the Principal/Art Director of the design firm Dept of Energy. Be genuine to yourself and do what you love, all with a killer soundtrack playing in the background.
description

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Notes

Game Master Notes
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Descend into the rusted shadow of Orin Tor in this high-stakes alchemical thriller. The Order of the Lightning Bolt’s discarded "lapses" (as they obliquely call them, “mistakes” in plain speak) have clawed back to a terrifying, violet-infused life, possessed by a parasitic extra-planar mist known as The Glimmering. Armed with a high-voltage De-Coupling Rod, you must enter a graveyard of industrial failures to sever the connection between the metal and the malevolent spirits within. With a randomized pool of 20 distinct maps plus 20 unique Scrap-Heap Constructs, the mix-and-match possibilities offer incredible re-playability, ensuring that every mission remains an unpredictable, pulse-pounding adventure. The mountain is screaming, the mist is rising, and the Order’s greatest mistakes are waiting—it’s time to see if you have the iron to silence the scrap.

#Beginner
#Fast-paced
#Learn to Play
#Tactical
#Heavy Combat
#Story
#Survival

This is a custom content adventure, available for hero levels 1 & 2. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Jynn

Players (3/6)

Rickmaful
Rickmaful
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Time Zone

EDT

Discord

rickmaful

Rickmaful
he/him Player 1 year 334 tables played
visibility Sheet
EQUIPPED TREASURE
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swords This hero hasn't equipped any treasure for this session
jdmarksjr
jdmarksjr
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Time Zone

EDT

Discord

workjob101

Roll20

jeffrey m.

jdmarksjr
he/him Player 1 year 65 tables played
visibility Sheet
EQUIPPED TREASURE
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Treasure item
# 2919
Treasure item
Bag of Tricks (Gray)
Quantity: 1
This seemingly ordinary bag is made of gray cloth with a simple pull-string, which seems empty though strangely heavy. Reaching inside the bag reveals the presence of a small, furry object. You can use an action to pull the fuzzy object from the bag and throw it up to 4 squares. When the object lands, it transforms into a creature. The type of creature it transforms into is determined by the roll of a d8 (1-weasel; 2-giant rat; 3-badger; 4-boar; 5-panther; 6-giant badger; 7-dire wolf; 8-giant elk). The creature is friendly to you and your companions and acts on your turn. You can use a bonus action to command the creature. Without such commands, the creature acts appropriately to its nature, as determined by the GM. The creature remains for 1 hour or until it reaches 0 HP, at which point it vanishes. Once you pull a creature out of the bag, you can’t do so again until you finish a Long rest.
Treasure item
Staff of the Python
Quantity: 1
This staff can only be attuned by a cleric, druid, or warlock. You can use an action to speak this staff’s command word and throw the staff to the ground within 2 squares of you. The staff becomes a giant constrictor snake under your control, acting immediately after your turn. Using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake. While summoned, the snake requires concentration as though concentrating on a spell. If concentration is lost, the snake behaves according to the GM's discretion, but may have a particular grudge towards its master. If the snake is reduced to 0 HP, it dies and reverts to its staff form. When this occurs, you can’t transform the staff into a snake for the remainder of the session. The snake can be healed while in snake form, but it has 0 LF and can’t gain LF by any means. Any HP the snake loses while in snake form is only healed naturally at the end of the session, at which point it regains all lost HP.
Treasure item
Cloak of Elvenkind
Quantity: 1
While wearing this cloak with its hood up, perception checks made to see you have disadvantage, and you have advantage on Stealth checks made to hide. Pulling the hood up or down is a Bonus action.
Lord DreadRaver(GM David)
Lord DreadRaver(GM David)
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Time Zone

EDT

Discord

DM David C#0903

GM David
he/him GM 3 years 152 tables played 261 hosted 17 training sessions ran

Style

Old Grognard

Experience

Very Experienced

Old Grognard, meaning that I have seen many campaigns and systems in my time but I am not a curmudgeon! I love delving into dangerous dungeons almost as much as I love building and running them! Dedicated to supporting and encouraging people new to the hobby. We should all be here to have fun!
visibility Sheet
EQUIPPED TREASURE
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Treasure item
# 730
Treasure item
Hero of Riverwynd
Quantity: 1
By defeating or at least driving off the feared Wizard’s Retinue bandit band, you have become a hero to the town of Riverwynd. While in that town, you are always recognized as a hero and never have to pay for reasonable food, drink, and lodging. You gain a +1 bonus on all CHA-based skill checks made against its inhabitants. However, remember that mistreatment of this boon may temporarily revoke these benefits at the GM’s discretion.
Treasure item
Mark of the Bethniru
Quantity: 1
You have been marked with a small arrowhead tattoo with a Gebli glyph at the top, meaning friend. This tattoo marks you as a friend of the Bethniru goblin tribe of the Worldteeth Mountains. If shown this mark, the Bethniru will grant you aid, shelter, and food within reason.
Treasure item
Order of the Moon Invitation
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Treasure item
Lute of Life
Quantity: 1
The strings of this lute glow with a faint golden radiance. The instrument’s body is adorned with the symbols of Enlightenment. This is a favorite magical instrument of more pious bards. This instrument can be used as a bardic spellcasting implement, and a bard attuned to this instrument knows the following spells: cure wounds, healing word, and spare the dying.
Treasure item
Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Treasure item
Bracers of Archery
Quantity: 1
While wearing these bracers, you have proficiency with longbows and shortbows, and you gain a +2 bonus to ranged attack rolls and damage rolls made with such weapons.
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