arrow_back   Training Grounds
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June 14th, 2026, 4:00AM UTC

complete
Archived in Table History

Level

1

Players

1 - 4

computer VTT: Roll20
1.5 hours $10 5XP
Jynn
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Time Zone

PDT

Location

Seattle

Discord

Jynn#4445

Jynn
she/her Admin, GM, Player 3 years 329 tables played 126 hosted 405 training sessions ran

Style

I don't just run a game. I want to tell a story by painting a vivid picture in your mind's EYE while filling every moment of the adventure with ENERGY!

Experience

N/A

I am the Principal/Art Director of the design firm Dept of Energy. Be genuine to yourself and do what you love, all with a killer soundtrack playing in the background.
#Beginner
#Fast-paced
#Imaginative
#Learn to Play
#Serious
#Tactical

In this training ground adventure we'll walk you through setting up your character, preparing for the adventure, and play a Level 1 Tower of Power session so you get the full gameplay experience!

Created by GRIPNR Team

Players (4/4)

Whitehawk26
Whitehawk26
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Time Zone

EDT

Discord

whitehawk26

Whitehawk26
Player 2 weeks 1 tables played
survived
visibility Sheet
EQUIPPED TREASURE
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Treasure item
Masterwork Leather Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Treasure item
Masterwork Shortsword
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
Oggigi
Oggigi
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Time Zone

CDT

Discord

driscollthedeft#0

Roll20

oggigi

Oggigi
Player 1 year 171 tables played
no show
visibility Sheet
EQUIPPED TREASURE
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swords This hero hasn't equipped any treasure for this session
Blacknasty212
Blacknasty212
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Time Zone

EDT

Discord

blacknasty2121425

Blacknasty212
Player 1 year 107 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Treasure item
Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Treasure item
+1 Studded Leather Armor
Quantity: 1
This finely crafted studded leather armor grants you a +1 bonus to AC.
Treasure item
Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Treasure item
Wondrous Figurine: Silver Raven
Quantity: 1
This wonderous figure is a silver statuette of a raven, small enough to fit in a pocket or pouch. You can use an action, which consists of speaking the figurine’s command word and pointing to an unoccupied space within 12 squares of you, to transform the figurine into a living raven. The space you point to needs to be large enough to fit a raven (a Tiny creature). The raven is friendly to you and your companions. It understands all the languages you know and obeys your spoken commands. If you don’t give it commands, it defends itself but takes no other actions. Once in raven form, it can stay in that form for 12 hours or until it is reduced to 0 HP, at which point it reverts to its figurine form. You can also cause the raven to revert to its figurine form by touching it and speaking its command word. While in raven form, you can cast animal messenger on it at will without sacrificing that spell. Once you transform the statue into a raven, you can’t do so again during the same session.
Rickmaful
Rickmaful
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Time Zone

EDT

Discord

rickmaful

Rickmaful
he/him Player 1 year 319 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Treasure item
# 2991
Treasure item
Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Treasure item
Bag of Tricks (Rust)
Quantity: 1
This seemingly ordinary bag is made of rust-colored cloth with a simple pull-string, which seems empty though strangely heavy. Reaching inside the bag reveals the presence of a small, furry object. You can use an action to pull the fuzzy object from the bag and throw it up to 4 squares. When the object lands, it transforms into a creature. The type of creature it transforms into is determined by the roll of a d8 (1-rat; 2-owl; 3-mastiff; 4-goat; 5-giant goat; 6-giant boar; 7-lion; 8-brown bear). The creature is friendly to you and your companions and acts on your turn. You can use a bonus action to command the creature. Without such commands, the creature acts appropriately to its nature, as determined by the GM. The creature remains for 1 hour or until it reaches 0 HP, at which point it vanishes. Once you pull a creature out of the bag, you can’t do so again until you finish a Long rest.
Treasure item
Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
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