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Custom Content Level 6 (Legends Week):

Wind-Taker's Due

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February 24th, 2026, 12:00AM UTC

upcoming

BEGINS IN

01 d 01 h 43 m 30 s

Level

6

Players

3 - 6

computer VTT: Roll20
4 hours $18 80XP
NestingCrowe
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Time Zone

CST

Location

Texas

Discord

nestingcrowe

Roll20

NestingCrowe

NestingCrowe
he/him GM, Player 6 months 52 tables played 84 hosted 0 tutorials ran

Style

Nobledark/Gritty Fantasy, Exploration, Puzzles.

Experience

Very Experienced

My games live in the nobledark space: hard choices, real stakes, and a world that doesn’t always play fair—yet heroism is still meaningful, and victories feel earned. I focus on strong pacing, consistent rulings, and giving players room to be clever. Sessions often feature intrigue and discovery with escalating pressure, leading to set-piece fights that reward tactics. I also love the craft side of GMing—tokens, maps, handouts, and the occasional balanced homebrew. Outside the GM chair, I’m friendly and straightforward, and I’m here for a good story and a good laugh.

Very Experienced

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Notes

Game Master Notes
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For generations, the river-city of Vellharbor has been famous for its impossible luck: ships glide through storms that smash every other coast, thunder breaks wide around its cliffs, and the lightning towers atop its walls blaze on schedule like obedient stars. The city calls it mastery. The old folk call it something else—a bargain. Three nights ago the bargain stopped feeling like protection and started feeling like a warning. Lightning struck with intent, crawling along metal to find specific doors and windows. Thunder rolled through streets like a living thing. And high above the harbor, a vast shape turns inside the clouds—circling, waiting, and drawing closer with every ringing peal. The city is offering coin and titles to anyone who can “fix the weather,” but the truth is simpler and far more frightening: the Wind-Taker has come to collect what he is owed.

#Intermediate
#Exploration
#Fantasy
#Investigation
#Mystery
#Politics

This is a custom content adventure, available for hero levels 5-7. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details. In this Legends Week special edition, all survivors will be awarded with double treasure!

Created by NestingCrowe

Players (0/6)

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