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Custom Content Level 4:

The Last Offering

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February 18th, 2026, 8:00PM UTC

upcoming

BEGINS IN

01 d 06 h 41 m 29 s

Level

4

Players

3 - 6

computer VTT: Roll20
3 hours $15 20XP
NestingCrowe
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Time Zone

CST

Location

Texas

Discord

nestingcrowe

Roll20

NestingCrowe

NestingCrowe
he/him GM, Player 6 months 52 tables played 81 hosted 0 tutorials ran

Style

Nobledark/Gritty Fantasy, Exploration, Puzzles.

Experience

Very Experienced

My games live in the nobledark space: hard choices, real stakes, and a world that doesn’t always play fair—yet heroism is still meaningful, and victories feel earned. I focus on strong pacing, consistent rulings, and giving players room to be clever. Sessions often feature intrigue and discovery with escalating pressure, leading to set-piece fights that reward tactics. I also love the craft side of GMing—tokens, maps, handouts, and the occasional balanced homebrew. Outside the GM chair, I’m friendly and straightforward, and I’m here for a good story and a good laugh.

Very Experienced

description

View GM

Notes

Game Master Notes
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A new name is making the rounds in the wrong kinds of taverns—an ancient temple, lost to maps and memory, and a relic still sealed somewhere in its depths. Nobody agrees on what it is, only that it’s valuable enough to start fights and unlucky enough to end them. A discreet patron has hired you to locate the ruin and retrieve the relic before rival treasure-hunters, collectors, or worse get there first. You’ve been promised a payout that feels unreal… and given terms that feel even more so: the relic must be recovered intact, you are not to involve local authorities, and if you have to choose between your gear and the prize—choose the prize. All you have to go on are fragments: a half-translated inscription, a crude sketch of a symbol that makes scholars go quiet, and a handful of conflicting directions from people who swear they “heard it from someone reliable.” The journey will be dangerous, but the temple is the real uncertainty—older than the surrounding settlements, sealed for reasons no one will explain, and rumored to draw misfortune like a lantern draws moths. Still, the relic’s value is undeniable, and the clock is already ticking: if the whispers are true, you’re not the only ones hunting it

#Imaginative
#Intermediate
#Dungeon Crawl
#Exploration
#Fantasy
#Investigation
#Survival

This is a custom content adventure, available for hero levels 3-5. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by NestingCrowe

Players (0/6)

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