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Custom Content Level 3:

Bar Fight 3, in 3D!!!!!!!

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January 2nd, 2026, 3:00AM UTC

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BEGINS IN

00 d 03 h 03 m 31 s

Level

3

Players

3 - 6

computer VTT: Roll20
2 hours $13 10XP
Alt_Patrick
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Time Zone

EST

Location

Somewhere near America’s Capital

Discord

Patrick , the Mobile Monkey#0201

Patrick Kcirtap
he/him GM, Player 2 years 118 tables played 42 hosted 0 tutorials ran

Style

Beginner-friendly, fair but firm, old-skool dangerous. ‘They’re more guidelines than rules’

Experience

Very Experienced

Rolled my first D20 in 1979. Never really stopped. Played through the Satanic Panic, the Lorraine Williams Years, the 3e Renaissance, the Great Legal Blunder of ‘07, the 5e Renaissance, yadda yadda yadda

Very Experienced

description

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Notes

Game Master Notes
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So, you think you’re tough now huh? Burned a few bars, punched a few pirates? But Lankuron has a lot of dockside dives to discover.

#Imaginative
#Intermediate
#Lighthearted
#Theater of the Mind
#Wacky
#Comedy
#Fantasy
#Hack-n-Slash
#Heavy Combat
#Survival
#Swashbuckling

This is a custom content adventure, available for hero levels 2-4. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Alt_Patrick

Players (6/6)

Chiieff66
Chiieff66
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Time Zone

CST

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cheif66.

Chiieff66
Player 4 months 138 tables played
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Gauntlets of Ogre Power
Quantity: 1
Upon donning these gauntlets, you feel an intense rush of physical power. If your STR is 4 or lower, it becomes STR 5 while wearing and attuned to them. If your STR is 5 or higher, they have no effect.
Ring of the Strategist
Quantity: 1
Requires attunement by a spellcaster. This golden ring is topped by a crosshair, in the center of which is a small,hovering singularity. The ring has 3 charges, and regains all charges on a long rest. While attuned, when you cast a spell, you may choose to expend a charge to teleport up to 6 squares before casting the spell.
Maul of the Temperamental Tempest
Quantity: 1
This maul was said to have been created by an ancient warrior who looked to conquer the elements themselves. To that end, he found and trapped the essence of several different primordial beings, storing them within the maul. In an act of defiance, the energies within have become stubbornly impossible to control. The story goes that the warrior perished when it suddenly began shooting fire, just as he stumbled upon a red dragon. While attuned, at the end of every short or long rest, roll 1d4. The maul deals 2d8 extra damage of the rolled type once per turn. 1 = Acid 2 = Fire 3 = Cold 4 = Lightning
Hero of Riverwynd
Quantity: 1
By defeating or at least driving off the feared Wizard’s Retinue bandit band, you have become a hero to the town of Riverwynd. While in that town, you are always recognized as a hero and never have to pay for reasonable food, drink, and lodging. You gain a +1 bonus on all CHA-based skill checks made against its inhabitants. However, remember that mistreatment of this boon may temporarily revoke these benefits at the GM’s discretion.
The Nightheart
Quantity: 1
A splendorous, purple gem with layers that resemble the petals of a flower. Its core glows gently, and any who hold it feel eyes on them from places impossibly far and those far too close.
Paranoid Plate Armor
Quantity: 1
This plate armor is embossed with two shifting eyes that appear to be in a constant state of panic. While wearing it and attuned, you are constantly alert, and have advantage on initiative rolls. Additionally, you and companions within 6 squares of you cannot be surprised, as the armor sprouts a screaming mouth at the first sign of danger.
Rickmaful
Rickmaful
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Time Zone

EST

Discord

rickmaful#0

Rickmaful
he/him Player 1 year 263 tables played
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swords This hero hasn't equipped any treasure for this session
Baldegl666
Baldegl666
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Time Zone

PST

Location

Portland

Discord

Baldegl666#8784

Chris Durand
he/him Admin, GM, Player 2 years 156 tables played 558 hosted 449 tutorials ran

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!
visibility Sheet
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swords This hero hasn't equipped any treasure for this session
Ulysses_New_God_of_Death
Ulysses_New_God_of_Death
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Time Zone

EST

Discord

Ulysses_New_God_of_Death#0445

Ulysses_New_God_of_Death
he/him GM, Player 2 years 151 tables played 7 hosted 0 tutorials ran

Style

N/A

Experience

N/A

visibility Sheet
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Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Dust of Sneezing and Choking
Quantity: 1
This small metal snuffbox contains dark and coarse dust. You can use an action to throw this dust in a 6-square cone. Every creature in the cone must make a DC 13 CON save or become unable to breathe as it starts sneezing uncontrollably. A creature affected in this way is incapacitated and suffocating for 1 minute. If it is conscious, a creature can repeat the save at the end of each of its turns, ending the effect on a save. Undead and constructs are immune to this effect, as are creatures that don’t breathe or are immune to poison. Creatures resistant to poison damage gain a +2 bonus on saves against this effect.
Masterwork Plate Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Ring of the Ram
Quantity: 1
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram’s head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring’s charges as an action to try to break an object you can see within 60 feet of you that isn’t being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.
Jynn
Jynn
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Time Zone

PST

Location

Seattle

Discord

Jynn#4445

Jynn
she/her Admin, GM, Player 2 years 302 tables played 52 hosted 400 tutorials ran

Style

I don't just run a game. I want to tell a story by painting a vivid picture in your mind's EYE while filling every moment of the adventure with ENERGY!

Experience

N/A

I am the Principal/Art Director of the design firm Dept of Energy. Be genuine to yourself and do what you love, all with a killer soundtrack playing in the background.
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# 1156
Goggles of Night
Quantity: 1
While wearing these goggles, you possess darkvision 12 squares. If you already have darkvision, it extends the range of that darkvision by 12 squares.
Hat of Disguise
Quantity: 1
While wearing this hat, you can use an action to cast disguise self on yourself at will. Once per day, you can cast that spell and sacrifice it, but after you do, you can’t cast disguise self from the hat again until you finish your Long rest. In either case, the spell’s duration ends if the hat is removed.
Silvered Dagger
Quantity: 1
This dagger is made to get past the resistance of creatures with resistances or immunities susceptible to silvered weapons, like wererats, werewolves, and the like. Other than that, it functions like a normal dagger.
ChainZ
ChainZ
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Time Zone

CST

Discord

tattedads3653391

ChainZ
Player 4 months 101 tables played
visibility Sheet
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swords This hero hasn't equipped any treasure for this session
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