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Custom Content Level 3:

Wild Wild West....Circle the Wagons

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December 17th, 2025, 6:00PM UTC

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BEGINS IN

04 d 17 h 55 m 12 s

Level

3

Players

4 - 6

computer VTT: Roll20
3 hours $15 10XP
Baldegl666
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Time Zone

PST

Location

Portland

Discord

Baldegl666#8784

Chris Durand
he/him Admin, GM, Player 2 years 150 tables played 548 hosted 449 tutorials ran

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!

Very Experienced

description

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Notes

Game Master Notes
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Winterwolf Willy's Wild Wild West Frontier Village is surrounded by Outlaws, can you defend the Villagers while the Sheriff is out of town?

#Imaginative
#Intermediate
#Lighthearted
#Wacky
#Comedy
#Heavy Combat
#Mystery
#Story

This is a custom content adventure, available for hero levels 2-4. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Baldegl666

Players (1/6)

Chiieff66
Chiieff66
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Time Zone

CST

Discord

cheif66.

Chiieff66
Player 3 months 121 tables played
visibility Sheet
EQUIPPED TREASURE
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Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Bracers of Archery
Quantity: 1
While wearing these bracers, you have proficiency with longbows and shortbows, and you gain a +2 bonus to ranged attack rolls and damage rolls made with such weapons.
+1 Studded Leather Armor
Quantity: 1
This finely crafted studded leather armor grants you a +1 bonus to AC.
Reinforced Bow
Quantity: 1
This +1 magical longbow has been reinforced with an additional set of enchanted limbs, making for an extremely powerful shot at the cost of intense draw weight. In order to fire the bow, you must spend 2 squares of movement per attack, stabilizing yourself for the difficult shot. On a hit, the bow does an extra 1d8 force damage, and the target is pushed back 1 square.
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