arrow_back   GS2 Tower of Power Level 2: Iron and Steam
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December 12th, 2025, 4:00AM UTC

cancelled
Cancelled by Jynn

Level

2

Players

3 - 6

computer VTT: Roll20
3 hours $15 5XP
Jynn
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Time Zone

PST

Location

Seattle

Discord

Jynn#4445

Jynn
she/her Admin, GM, Player 2 years 299 tables played 43 hosted 400 tutorials ran

Style

I don't just run a game. I want to tell a story by painting a vivid picture in your mind's EYE while filling every moment of the adventure with ENERGY!

Experience

N/A

I am the Principal/Art Director of the design firm Dept of Energy. Be genuine to yourself and do what you love, all with a killer soundtrack playing in the background.
#Fast-paced
#Tactical
#Dungeon Crawl
#Puzzles
#Survival

You have made it to the second level of Farcaller's tower. But the bare stone rooms of the previous floor have given way to metal and the constant whirring of machinery. Beyond the complex puzzles and strange technologies, you sense something else. The heavy footfalls of a metal monster creeping ever closer..

Created by Stephen Radney-MacFarland

Players (3/6)

NObOdy_died
NObOdy_died
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Time Zone

CET

Discord

n0b0dy0741

NObOdy_died
he/him Player 1 month 10 tables played
visibility Sheet
EQUIPPED TREASURE
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swords This hero hasn't equipped any treasure for this session
Oggigi
Oggigi
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Time Zone

CST

Discord

driscollthedeft#0

Oggigi
Player 1 year 130 tables played
visibility Sheet
EQUIPPED TREASURE
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Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
+1 Arrow
Quantity: 1
You have a +1 bonus to attack and damage rolls made with this piece of magical ammunition. Once it is used, the ammunition is consumed whether you hit or miss.
Scroll of Entangle
Quantity: 1
This scroll bears the words of the 1st Mastery spell listed, written in a mystical cipher. You can read the scroll and cast the spell without needing a spellcasting implement, and can cast it normally or as its sacrifice effect. The dc of the spell is 13, and any attack roll made with the spell uses a +5. If the spell is progressive, you cast it at its base level. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Scroll of Shield of Faith
Quantity: 1
This scroll bears the words of the 1st Mastery spell listed, written in a mystical cipher. You can read the scroll and cast the spell without needing a spellcasting implement, and can cast it normally or as its sacrifice effect. The dc of the spell is 13, and any attack roll made with the spell uses a +5. If the spell is progressive, you cast it at its base level. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
+1 Shield
Quantity: 1
While wielding this shield, you have a +1 bonus to AC and attack rolls and damage done by the shield.
Masterwork Longsword
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
Slippers of the Halfling
Quantity: 1
When you wear these light slippers, you gain a climb SPD equal to your walking SPD. While climbing, you can move up, down, and across vertical surfaces and upside down along ceilings while leaving your hands free. However, these slippers don’t allow you to move this way on slippery surfaces such as ice, water, oil, or other liquids.
Jorcal
Jorcal
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Time Zone

PST

Discord

jorcal

Andrew Cruz
GM, Player 9 months 13 tables played 38 hosted 0 tutorials ran

Style

N/A

Experience

Very Experienced

Dungeon master for over a decade. I play for the love of storytelling, artistic expression, and helping others.
visibility Sheet
EQUIPPED TREASURE
close
Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Masterwork Splint Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Immovable Rod
Quantity: 1
This flat iron, 3-foot-long rod has a button on one end. You can use a bonus action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses a bonus action to push the button again, the rod does not move, even if it’s defying gravity. The rod can hold up to 8,000 lbs. of weight. More weight causes the rod to deactivate and fall. A creature can use an action and make a DC 30 Athletics check to move a rod. On a success, it moves the rod 1 square.
Spectacles of Investigation
Quantity: 1
While wearing these spectacles, you can examine nearby items with a greater degree of clarity. You have advantage on Investigation checks that rely on sight while searching an area or studying an object within 1 square of you.
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