arrow_back   GS1 Tower of Power Level 1: Entry
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December 15th, 2025, 3:00AM UTC

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BEGINS IN

00 d 00 h 21 m 03 s

Level

1

Players

3 - 6

computer VTT: Roll20
1.5 hours $10 5XP
NestingCrowe
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Time Zone

CST

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nestingcrowe

NestingCrowe
he/him GM, Player 4 months 38 tables played 63 hosted 0 tutorials ran

Style

Nobledark/Gritty Fantasy, Exploration, Puzzles.

Experience

Very Experienced

Nobledark fantasy is all about overcoming the darkness despite all your flaws. The world may be corrupt and bleak but you CAN make a difference! Gritty is all about making morally ambiguous decisions and pushing your limits with tough but fair combats. I opt for in depth descriptions, visual aids, and if available ambient sounds that set the tone of where the party explores.

Very Experienced

#Beginner
#Fast-paced
#Learn to Play
#Lighthearted
#Dungeon Crawl
#Puzzles
#Survival

Welcome to the Tower of Power, a fast-paced dungeon crawl that will test your skills, bravery, and speed. You and your fellow adventurers have been drawn from all corners of the Moonstone Empire by the promises of treasure and fame to be found within the arcane tower of the legendary dwarven wizard, Odayond Farcaller. The door to Farcaller's Crypt has been sealed for ages, but recently, a mysterious figure has delivered the key unto the land's Archduke. Rather than hog the glory, he has graciously given adventurers such as you the incredible opportunity to delve into this ancient tower and plunder its treasures. Of course, the kingdom will take a hefty cut in exchange. As your party waits their turn, the electric excitement of possibility hangs in the air. You know only that Farcaller's magic will teleport you out in an hour, and that whatever is in the tower, it creates twice as many corpses as success stories. Smart tactics, quick thinking, and constant teamwork are the only things that will see your party to victory. With these thoughts racing through your head, you hear your party's name called. Are you ready to enter the Tower of Power and claim your place in legend?

Created by Stephen Radney-MacFarland

Players (4/6)

Cuddlyhippo
Cuddlyhippo
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Time Zone

EST

Location

Allentown

Discord

cuddlyhippo

Kelly K
she/her Player 8 months 146 tables played
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EQUIPPED TREASURE
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swords This hero hasn't equipped any treasure for this session
Ulysses_New_God_of_Death
Ulysses_New_God_of_Death
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Time Zone

EST

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Ulysses_New_God_of_Death#0445

Ulysses_New_God_of_Death
he/him GM, Player 2 years 148 tables played 5 hosted 0 tutorials ran

Style

N/A

Experience

N/A

visibility Sheet
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Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Scroll of Find Familiar
Quantity: 1
This scroll bears the words of the 1st Mastery spell listed, written in a mystical cipher. You can read the scroll and cast the spell without needing a spellcasting implement, and can cast it normally or as its sacrifice effect. The dc of the spell is 13, and any attack roll made with the spell uses a +5. If the spell is progressive, you cast it at its base level. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Pearl of Power
Quantity: 1
While the pearl is on your person, as a reaction when you are about to sacrifice a 1st, 2nd, or 3rd Mastery spell, you can speak its command word to cast that spell’s sacrifice effect without sacrificing it. Once you use the pearl, it can’t be used again until you finish a long rest. Only a spellcaster who can cast 1st-mastery or great spells can attune this item, and you can only attune to one pearl of power.
Bag of Tricks (Rust)
Quantity: 1
This seemingly ordinary bag is made of rust-colored cloth with a simple pull-string, which seems empty though strangely heavy. Reaching inside the bag reveals the presence of a small, furry object. You can use an action to pull the fuzzy object from the bag and throw it up to 4 squares. When the object lands, it transforms into a creature. The type of creature it transforms into is determined by the roll of a d8 (1-rat; 2-owl; 3-mastiff; 4-goat; 5-giant goat; 6-giant boar; 7-lion; 8-brown bear). The creature is friendly to you and your companions and acts on your turn. You can use a bonus action to command the creature. Without such commands, the creature acts appropriately to its nature, as determined by the GM. The creature remains for 1 hour or until it reaches 0 HP, at which point it vanishes. Once you pull a creature out of the bag, you can’t do so again until you finish a Long rest.
Mithral Chainmail
Quantity: 1
While this chainmail is not magical, it is made with near weightless and flexible mithral. Due to its construction, you can wear it normally even if your STR is lower than 2, and it does not impose disadvantage on your Athletics checks made to climb, jump, or swim, or your Stealth checks
purpleguy420
purpleguy420
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Time Zone

CST

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judojitsu

purpleguy420
they/them Player 0 days 0 tables played
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swords This hero hasn't equipped any treasure for this session
stargirlnectar
stargirlnectar
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Time Zone

EST

Discord

stargirlnectar

Nyx Ravenstone
she/her Player 7 months 129 tables played
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swords This hero hasn't equipped any treasure for this session
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