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Custom Content Level 6:

Trail of Tears: The order of the Veil

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October 29th, 2025, 12:00AM UTC

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BEGINS IN

00 d 11 h 31 m 38 s

Level

6

Players

3 - 6

computer VTT: Roll20
3 hours $15 80XP
DariusMoonbow
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Time Zone

EDT

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dariusmoonbow2

DariusMoonbow
he/him GM, Player 3 months 34 tables played 76 hosted 0 tutorials ran

Style

N/A

Experience

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description

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Notes

Game Master Notes
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The Duke of Phlern is loosing caravans through the southern pass. He is calling on adventurers to help investigate the problem and escort a small group through the pass.

#Advanced
#Fast-paced
#Gritty
#Serious
#Exploration
#Gritty Fantasy
#Investigation
#Story
#Survival

This is a custom content adventure, available for hero levels 5-7. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Darius Moonbow

Players (1/6)

Jinto
Jinto
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Time Zone

EDT

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ghinto

Jinto
Player 7 months 211 tables played
visibility Sheet
EQUIPPED TREASURE
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Quantity: 1
By defeating or at least driving off the feared Wizard’s Retinue bandit band, you have become a hero to the town of Riverwynd. While in that town, you are always recognized as a hero and never have to pay for reasonable food, drink, and lodging. You gain a +1 bonus on all CHA-based skill checks made against its inhabitants. However, remember that mistreatment of this boon may temporarily revoke these benefits at the GM’s discretion.
Quantity: 1
You have been marked with a small arrowhead tattoo with a Gebli glyph at the top, meaning friend. This tattoo marks you as a friend of the Bethniru goblin tribe of the Worldteeth Mountains. If shown this mark, the Bethniru will grant you aid, shelter, and food within reason.
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
A splendorous, purple gem with layers that resemble the petals of a flower. Its core glows gently, and any who hold it feel eyes on them from places impossibly far and those far too close.
Quantity: 1
While wearing these bracers, you have proficiency with longbows and shortbows, and you gain a +2 bonus to ranged attack rolls and damage rolls made with such weapons.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
This +1 magical longbow has been reinforced with an additional set of enchanted limbs, making for an extremely powerful shot at the cost of intense draw weight. In order to fire the bow, you must spend 2 squares of movement per attack, stabilizing yourself for the difficult shot. On a hit, the bow does an extra 1d8 force damage, and the target is pushed back 1 square.
Quantity: 1
You gain resistance to necrotic damage while you wear this ring.
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