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Custom Content Level 2:

The Inner Circle

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October 20th, 2025, 8:00PM UTC

cancelled
Cancelled by Baldegl666

Level

2

Players

3 - 6

computer VTT: Roll20
3 hours $15 5XP
Baldegl666
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Time Zone

PDT

Location

Portland

Discord

Baldegl666#8784

Chris Durand
he/him Admin, GM, Player 2 years 143 tables played 509 hosted 449 tutorials ran

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!

Very Experienced

description

View GM

Notes

Game Master Notes
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You and your "associates" have been thrust into a do or die situation.... can you survive?

#Beginner
#Imaginative
#Intermediate
#Learn to Play
#Lighthearted
#Tactical
#Heavy Combat
#Survival

This is a custom content adventure, available for hero levels 1-3. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Baldegl666

Players (1/6)

ZombieRaccoon
ZombieRaccoon
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Time Zone

CDT

Location

Mobile, AL

Discord

zombieraccoon0405

Lee Jones
Player 3 months 28 tables played
visibility Sheet
EQUIPPED TREASURE
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Quantity: 1
You regain 4d4 + 4 HP when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
When you drink this potion, you gain resistance to one type of damage for 1 hour. A roll of a d10 determines the type of damage: 1 Acid; 2 Cold; 3 Fire; 4 Force; 5 Lightning; 6 Necrotic; 7 Poison; 8 Psychic; 9 Radiant; 10 Thunder.
Quantity: 1
You have a +2 bonus to attack and damage rolls made with this piece of magical ammunition. Once used, the ammunition is consumed whether you hit or miss.
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
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