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Custom Content Level 1:

The Devil's Funhouse

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July 10th, 2025, 7:00PM UTC

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Archived in Table History

Level

1

Players

3 - 6

computer VTT: Roll20
3 hours $1 5XP
Baldegl666
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Time Zone

PDT

Location

Portland

Discord

Baldegl666#8784

Chris Durand
he/him Admin, GM, Player 2 years 170 tables played 603 hosted 451 training sessions ran

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!

Very Experienced

description

View GM

Notes

Game Master Notes
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Will you play as an individual? Will you play as a team? Will you form multiple alliances? Will you play coy? Are you a back stabbing liar, or a defender of the faith? This game will test your mental mettle, your personal morality, your integrity and honor, your wisdom and intelligence, your critical thinking skills, your patience and wit... Will you assume the role of puppeteers or marionettes? WILL YOU BE ABLE TO LOOK YOURSELF IN THE MIRROR EVER AGAIN......AFTER YOUR JOURNEY THROUGH THE DEVIL'S FUNHOUSE..... BALDEGL666 IS THE NUMBER OF THE BEAST.......

#Beginner
#Imaginative
#Intermediate
#Learn to Play
#Lighthearted
#Wacky
#Comedy
#Politics
#Puzzles
#Survival

This is a custom content adventure, available for hero levels 1 & 2. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Baldegl666

Players (6/6)

Jinto
Jinto
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Time Zone

EDT

Discord

ghinto

Jinto
Player 1 year 318 tables played
survived
visibility Sheet
EQUIPPED TREASURE
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Treasure item
Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Treasure item
Pearl of Power
Quantity: 1
While the pearl is on your person, as a reaction when you are about to sacrifice a 1st, 2nd, or 3rd Mastery spell, you can speak its command word to cast that spell’s sacrifice effect without sacrificing it. Once you use the pearl, it can’t be used again until you finish a long rest. Only a spellcaster who can cast 1st-mastery or great spells can attune this item, and you can only attune to one pearl of power.
Treasure item
+1 Shield
Quantity: 1
While wielding this shield, you have a +1 bonus to AC and attack rolls and damage done by the shield.
BigJoeNoBody
BigJoeNoBody
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Time Zone

EDT

Discord

bigjoenobody

BigJoeNoBody
Player 9 months 23 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Treasure item
Masterwork Studded Leather Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Treasure item
Masterwork Parrying Dagger
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
Treasure item
Masterwork Shortsword
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
CavemanDave
CavemanDave
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Time Zone

PDT

Location

Los Angeles

Discord

la_ravager#0

Dan
GM, Player 1 year 167 tables played 162 hosted 24 training sessions ran

Style

Focused on Fun and entertaining.

Experience

Experienced

Sportbike rider from Los Angeles. Love the canyons and track days. Gamer since the Atari 2600.
survived
visibility Sheet
EQUIPPED TREASURE
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Treasure item
# 1755
Treasure item
# 2343
Treasure item
Hero of Riverwynd
Quantity: 1
By defeating or at least driving off the feared Wizard’s Retinue bandit band, you have become a hero to the town of Riverwynd. While in that town, you are always recognized as a hero and never have to pay for reasonable food, drink, and lodging. You gain a +1 bonus on all CHA-based skill checks made against its inhabitants. However, remember that mistreatment of this boon may temporarily revoke these benefits at the GM’s discretion.
Treasure item
Mark of the Bethniru
Quantity: 1
You have been marked with a small arrowhead tattoo with a Gebli glyph at the top, meaning friend. This tattoo marks you as a friend of the Bethniru goblin tribe of the Worldteeth Mountains. If shown this mark, the Bethniru will grant you aid, shelter, and food within reason.
Treasure item
Order of the Moon Invitation
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Treasure item
The Nightheart
Quantity: 1
A splendorous, purple gem with layers that resemble the petals of a flower. Its core glows gently, and any who hold it feel eyes on them from places impossibly far and those far too close.
Treasure item
Bag of Tricks (Gray)
Quantity: 1
This seemingly ordinary bag is made of gray cloth with a simple pull-string, which seems empty though strangely heavy. Reaching inside the bag reveals the presence of a small, furry object. You can use an action to pull the fuzzy object from the bag and throw it up to 4 squares. When the object lands, it transforms into a creature. The type of creature it transforms into is determined by the roll of a d8 (1-weasel; 2-giant rat; 3-badger; 4-boar; 5-panther; 6-giant badger; 7-dire wolf; 8-giant elk). The creature is friendly to you and your companions and acts on your turn. You can use a bonus action to command the creature. Without such commands, the creature acts appropriately to its nature, as determined by the GM. The creature remains for 1 hour or until it reaches 0 HP, at which point it vanishes. Once you pull a creature out of the bag, you can’t do so again until you finish a Long rest.
Treasure item
Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Treasure item
Gauntlets of Ogre Power
Quantity: 1
Upon donning these gauntlets, you feel an intense rush of physical power. If your STR is 4 or lower, it becomes STR 5 while wearing and attuned to them. If your STR is 5 or higher, they have no effect.
Treasure item
Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Night Wolf
Night Wolf
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Time Zone

EDT

Discord

thelonenightwolf

Fenrir
Player 11 months 128 tables played
survived
visibility Sheet
EQUIPPED TREASURE
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Treasure item
+1 Leather Armor
Quantity: 1
This finely crafted leather armor grants you a +1 bonus to AC.
Treasure item
Potion of Healing
Quantity: 2
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Treasure item
Potion of Rejuvenation
Quantity: 1
After drinking this potion, you regain 1 LF.
Treasure item
Scroll of Acid Arrow
Quantity: 1
This scroll bears the words of the 2nd Mastery spell listed, written in a mystical cipher. You can read the scroll and cast the spell without needing a spellcasting implement, and can cast it normally or as its sacrifice effect. The dc of the spell is 13, and any attack roll made with the spell uses a +5. If the spell is progressive, you cast it at its base level. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Treasure item
Pearl of Power
Quantity: 1
While the pearl is on your person, as a reaction when you are about to sacrifice a 1st, 2nd, or 3rd Mastery spell, you can speak its command word to cast that spell’s sacrifice effect without sacrificing it. Once you use the pearl, it can’t be used again until you finish a long rest. Only a spellcaster who can cast 1st-mastery or great spells can attune this item, and you can only attune to one pearl of power.
Treasure item
Vial of the Alchemist
Quantity: 1
This mix of magic and alchemy facilitates the quick creation of multiple alchemical explosives. The vial has 3 charges. Using an action, manipulating the vial on the top of the flask, and spending 1 charge, you can create one of the following alchemical items: a vial of alchemist fire, a bottled lightning, a rime vial, or a vial of acid. Once created, that alchemical item lasts until the end of the session, at which point it crumbles to dust. Any used charges are regained at the end of the session.
QuietQuilla
QuietQuilla
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Time Zone

EDT

Discord

quietquilla

QuietQuilla
she/her Player 9 months 3 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Treasure item
Reviving Salt
Quantity: 1
This tiny vial has a cloudy liquid that turns to salt and a pungent vapor when broken. As a bonus action you can break the vial and hold tit to the nose of a creature within your reach. If that creature is currently dying and not stable, the vapor makes the creature stable. If that creature is conscious, or dying but stable, the vial has no effect, though it smells shockingly pungent. After breaking the vial, at the end of your turn, the alchemical agents of the vial become inert and useless.
Treasure item
Masterwork Sickle
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
Treasure item
Masterwork Dragon Sticks
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
JesCosplay
JesCosplay
close

Time Zone

EDT

Location

MD

Discord

jescosplay

Jes Holsy
she/her, they/them Player 9 months 20 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Treasure item
Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
Treasure item
Masterwork Hand Crossbow
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
Treasure item
Masterwork Studded Leather Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
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