arrow_back   GS1 Tower of Power Level 1: Entry
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June 12th, 2025, 1:30AM UTC

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Archived in Table History

Level

1

Players

3 - 6

computer VTT: Roll20
1.5 hours $10 5XP
Yrsam
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Time Zone

EST

Location

montreal

Discord

yrsam#0

frederick potvin
he/him GM, Player 2 years 40 tables played 145 hosted 123 tutorials ran

Style

improv and challenging combat

Experience

Very Experienced

Very Experienced

#Beginner
#Learn to Play
#Dungeon Crawl
#Puzzles
#Survival

Welcome to the Tower of Power, a fast-paced dungeon crawl that will test your skills, bravery, and speed. You and your fellow adventurers have been drawn from all corners of the Moonstone Empire by the promises of treasure and fame to be found within the arcane tower of the legendary dwarven wizard, Odayond Farcaller. The door to Farcaller's Crypt has been sealed for ages, but recently, a mysterious figure has delivered the key unto the land's Archduke. Rather than hog the glory, he has graciously given adventurers such as you the incredible opportunity to delve into this ancient tower and plunder its treasures. Of course, the kingdom will take a hefty cut in exchange. As your party waits their turn, the electric excitement of possibility hangs in the air. You know only that Farcaller's magic will teleport you out in an hour, and that whatever is in the tower, it creates twice as many corpses as success stories. Smart tactics, quick thinking, and constant teamwork are the only things that will see your party to victory. With these thoughts racing through your head, you hear your party's name called. Are you ready to enter the Tower of Power and claim your place in legend?

Created by Stephen Radney-MacFarland

Players (6/6)

Jbird
Jbird
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Time Zone

PST

Discord

horsemoney2712

Jbird
she/her Player 8 months 105 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Alchemist Fire
Quantity: 1
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist’s fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.
Scroll of Entangle
Quantity: 1
This scroll bears the words of the 1st Mastery spell listed, written in a mystical cipher. You can read the scroll and cast the spell without needing a spellcasting implement, and can cast it normally or as its sacrifice effect. The dc of the spell is 13, and any attack roll made with the spell uses a +5. If the spell is progressive, you cast it at its base level. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Masterwork Splint Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Cloak of Protection
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Bracers of Archery
Quantity: 1
While wearing these bracers, you have proficiency with longbows and shortbows, and you gain a +2 bonus to ranged attack rolls and damage rolls made with such weapons.
Duckman
Duckman
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Time Zone

EST

Discord

retlaw_stratus

Duckman
Player 7 months 2 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Masterwork Breastplate Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Masterwork Longsword
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
Masterwork Studded Leather Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
AttiePrincess
AttiePrincess
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Time Zone

EST

Discord

attieprincess

AttiePrincess
she/her Player 7 months 2 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
Potion of Healing
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action, while feeding this potion to another requires an action.
SK Salazar
SK Salazar
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Time Zone

HST

Discord

dr.bubbles48

SK Salazar
he/him Player 7 months 0 tables played
no show
visibility Sheet
EQUIPPED TREASURE
close
swords This hero hasn't equipped any treasure for this session
Jorcal
Jorcal
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Time Zone

PST

Discord

jorcal

Andrew Cruz
GM, Player 10 months 20 tables played 51 hosted 0 tutorials ran

Style

N/A

Experience

Very Experienced

Dungeon master for over a decade. I play for the love of storytelling, artistic expression, and helping others.
survived
visibility Sheet
EQUIPPED TREASURE
close
Masterwork Splint Armor
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Wand of Secrets
Quantity: 1
This wand has 3 charges. It can be used as an arcane, divine, or primal spellcasting implement. While holding it, you can use an action to expend 1 of its charges, and if a secret door or a trap is within 6 squares of you, the wand pulses and points at the one nearest you. The wand regains expended charges daily at dawn.
Masterwork Warhammer
Quantity: 1
Once per day, you may use a reaction when making an attack with this weapon to activate it, granting the trigger attack a +1 bonus to attack and damage rolls.
VelvetteGirlie07
VelvetteGirlie07
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Time Zone

EST

Discord

mondos_sl_t

VelvetteGirlie07
Player 7 months 2 tables played
survived
visibility Sheet
EQUIPPED TREASURE
close
swords This hero hasn't equipped any treasure for this session
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