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Custom Content Level 2:

The Depths of the Mansion

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May 7th, 2025, 3:00AM UTC

complete
Archived in Table History

Level

2

Players

3 - 6

computer VTT: Roll20
3 hours $15 5XP
dabigwilly close

Time Zone

CDT

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bigwilly1120#0

Willy
GM, Player 5 months 44 tables played 17 hosted

Style

N/A

Experience

Beginner

Beginner

description

View GM

Notes

Game Master Notes close

You are requested by Lord Snugglefart to come to his mansion immediately!!!

#Fast-paced
#Tactical
#Hack-n-Slash
#Heavy Combat
#Mystery
#Survival

This is a custom content adventure, available for hero levels 1-3. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Bigwilly

Players (6/6)

Jbird
Jbird close

Time Zone

PDT

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horsemoney2712

Jbird
she/her Player 2 weeks 13 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
This scroll bears the words of the 1st-level spell listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This scroll bears the words of the minor spell listed, written in a mystical cipher. If the spell is on your class spell list, or it is a spell you could normally cast, you can read the scroll and cast it without needing a spellcasting implement. You can cast it normally or as its sacrifice effect. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
While wielding this shield, you have a +1 bonus to AC and to-hit rolls and damage done by the shield.
Quantity: 1
This staff can only be attuned by a cleric, druid, or warlock. You can use a focused action to speak this staff’s command word and throw the staff to the ground within 2 squares of you. The staff becomes a giant constrictor snake under your control, acting on your turn. Using a quick action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake. On your turn, as a quick action, you can mentally command the snake if it is within 12 squares of you. If you don’t command the snake, it acts in ways natural to it as determined by the GM. If the snake is reduced to 0 HP, it dies and reverts to its staff form. When this occurs, you can’t transform the staff into a snake for the remainder of the session. The snake can be healed while in snake form, but it has 0 LF and can’t gain LF by any means. Any HP the snake loses while in snake form is only healed naturally at the end of the session, at which point it regains all lost HP.
Banana97
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Time Zone

AKDT

Location

alaska

Discord

fondledbanana

mason
he/him Player 1 month 25 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist’s fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its actions to make a DC 10 Dexterity check to extinguish the flames.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use a focused action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: “Stream” produces 1 gallon of water. “Fountain” produces 5 gallons of water. “Geyser” produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn’t being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Quantity: 1
Wisps of smoke leak from the lead-stoppered mouth of this brass bottle. When you use a focused action to remove the stopper, a cloud of thick smoke pours out in a 12-square radius emanating from the bottle. The smoke creates an area that is heavily obscured. Each minute the bottle remains open and within the emanation, the radius of that emanation increases by 2 squares until it reaches a maximum radius of 24 squares. The smoke persists as long as the bottle is opened and even for 10 minutes after the stopper is replaced (also a focused action) unless its command word is spoken when the stopper is replaced, at which point all the smoke is sucked back into the bottle. A moderate wind (11 to 20 miles per hour) can also disperse the smoke after 1 minute, while a strong wind (21 or more miles per hour) can do so after 1 round.
Tuckaroo
Tuckaroo close

Time Zone

MDT

Discord

tuckaroo03

Tuckaroo
he/him Player 1 month 23 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
This breastplate is reinforced with adamantine, one of the hardest metals on Asuwa. While you wear this armor, any critical hit made against you becomes a normal hit.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
While the pearl is on your person, as a reaction when you are about to sacrifice a 1st-mastery or greater mastery spell, you can speak its command word to cast that spell’s sacrifice effect without sacrificing it. Once you use the pearl, it can’t be used again until you finish a daily rest. Only a spellcaster who can cast 1st-mastery or great spells can attune this item, and you can only attune a number of pearls of power to you equal to your CHA (minimum 1).
inaudiblen0ise
inaudiblen0ise close

Time Zone

CDT

Discord

inaudiblen0ise

inaudiblen0ise
Player 2 weeks 18 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
This scroll bears the words of the cantrip listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
You have a +1 bonus to attack and damage rolls made with this piece of magical ammunition. Once it is used, the ammunition is consumed whether you hit or miss.
Quantity: 1
While wearing these bracers, you have proficiency with longbows and shortbows, and you gain a +2 bonus to ranged to-hit rolls and damage rolls made with such weapons.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
mamallama
mamallama close

Time Zone

EDT

Location

massachusetts

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llama_geddon#0

Kelly Guay
she/her Player 4 months 79 tables played
newbie at 50, my kids both play
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You have been marked with a small arrowhead tattoo with a Gebli glyph at the top, meaning friend. This tattoo marks you as a friend of the Bethniru goblin tribe of the Worldteeth Mountains. If shown this mark, the Bethniru will grant you aid, shelter, and food within reason.
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
This scroll bears the words of the 1st-level spell listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
You have a +1 bonus to attack and damage rolls made with this piece of magical ammunition. Once it is used, the ammunition is consumed whether you hit or miss.
Quantity: 1
This scroll bears the words of the 2nd-mastery spell listed, written in a mystical cipher. If the spell is on your class spell list, or it is a spell you could normally cast, you can read the scroll and cast the spell without needing a spellcasting implement. You can cast it normally or as its sacrifice effect. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
While wearing these bracers, you have proficiency with longbows and shortbows, and you gain a +2 bonus to ranged to-hit rolls and damage rolls made with such weapons.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
When you attune this stone, it orbits your head and confers its benefits on you. Even though it orbits your head, it has an uncanny ability to avoid other creatures attacking it or trying to snatch it, making such actions impossible. While the jumpstone arrowhead orbits your head, you gain +1 LF.
The Moth Vampire
The Moth Vampire close

Time Zone

EDT

Location

Ohio, US

Discord

rainmoon87

Raymond
he/him Player 1 week 11 tables played
I am a fairly inexperienced player.
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
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