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Custom Content Level 2:

Gone Fishing

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April 19th, 2025, 11:00PM UTC

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BEGINS IN

00 d 12 h 53 m 59 s

Level

2

Players

3 - 6

computer VTT: Roll20
3 hours $15 5XP
Baldegl666 close

Time Zone

PDT

Location

Portland

Chris Durand
he/him Admin, GM, Player 1 year 116 tables played 422 hosted

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!

Very Experienced

description

View GM

Notes

Game Master Notes close

There's nothing quite like a relaxing day on the pond, a mug of frosty cold ale in your hand, the rod cast off the back of the boat, your comrades enjoying a leisurely day in good company....until lightning strikes!!

#Beginner
#Imaginative
#Intermediate
#Learn to Play
#Lighthearted
#Wacky
#Comedy
#Exploration
#Fantasy
#Swashbuckling

This is a level 2 custom content adventure. This can be any L2 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Baldegl666

Players (5/6)

PJ
PJ close

Time Zone

EDT

PJ
he/him Player 6 months 109 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
This staff can only be attuned by a cleric, druid, or warlock. You can use a focused action to speak this staff’s command word and throw the staff to the ground within 2 squares of you. The staff becomes a giant constrictor snake under your control, acting on your turn. Using a quick action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake. On your turn, as a quick action, you can mentally command the snake if it is within 12 squares of you. If you don’t command the snake, it acts in ways natural to it as determined by the GM. If the snake is reduced to 0 HP, it dies and reverts to its staff form. When this occurs, you can’t transform the staff into a snake for the remainder of the session. The snake can be healed while in snake form, but it has 0 LF and can’t gain LF by any means. Any HP the snake loses while in snake form is only healed naturally at the end of the session, at which point it regains all lost HP.
Quantity: 1
When you attune this stone, it orbits your head and confers its benefits on you. Even though it orbits your head, it has an uncanny ability to avoid other creatures attacking it or trying to snatch it, making such actions impossible. While the jumpstone arrowhead orbits your head, you gain +1 LF.
Doom
Doom close

Time Zone

CDT

Joe Caetano
Player 2 weeks 4 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
This scroll bears the words of the 1st-level spell listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This scroll bears the words of the cantrip listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This scroll bears the words of the 1st-level spell listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This scroll bears the words of the minor spell listed, written in a mystical cipher. If the spell is on your class spell list, or it is a spell you could normally cast, you can read the scroll and cast it without needing a spellcasting implement. You can cast it normally or as its sacrifice effect. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
MIKWYN
MIKWYN close

Time Zone

PDT

MIKWYN
Player 1 month 6 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
onzo
onzo close

Time Zone

PDT

onzo
Player 1 month 6 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
This small packet contains a small amount of gray, ash-like dust, just enough for one use. You can use an action to sprinkle the dust over water. The dust turns a 3-square cube of water into one marble-sized pellet that floats or rests where the dust was sprinkled. The pellet’s weight is negligible. You can also sprinkle this dust on a creature. Doing so requires an improvised weapon attack but is considered a finesse weapon. On a hit, if the creature is not undead or a construct, they must succeed a DC 13 CON save or take 2d6 necrotic damage, or half as much on a successful save. If the creature is an elemental composed mostly of water, they must make the save or take 10d6 necrotic damage, or half as much on a successful save. This dust does not affect undead creatures or constructs.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
TheNH3
TheNH3 close

Time Zone

HDT

TheNH3
he/him Player 0 days 1 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
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