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Custom Content Level 5:

Heart of the Sandworm: A Howling Lands Adventure

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April 4th, 2025, 2:00AM UTC

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BEGINS IN

00 d 22 h 56 m 39 s

Level

5

Players

3 - 6

computer VTT: Hybrid (Discord stream/Roll20 )
3 hours $1 40XP
Lord DreadRaver(GM David) close

Time Zone

EDT

GM David
he/him GM 2 years 77 tables played 164 hosted

Style

Old Grognard

Experience

Very Experienced

Old Grognard, meaning that I have seen many campaigns and systems in my time but I am not a curmudgeon! I love delving into dangerous dungeons almost as much as I love building and running them! Dedicated to supporting and encouraging people new to the hobby. We should all be here to have fun!

Very Experienced

description

View GM

Notes

Game Master Notes close

Beyond the Veil, in the rugged Shattered Foothills north of the Worldteeth Mountains, a titanic howling sandworm thunders through narrow slot canyons and twisting gullies. Fresh intelligence suggests one of these colossal beasts has become trapped in a remote ravine, offering an unprecedented opportunity. No one has ever slain or captured one of these elusive titans of the dunes—until now. Glory and fortune await any who succeed, and a certain scholar in distant Vurms is offering 1,000 GP for a live specimen or 500 GP for its remains. Ready your supplies and steel your resolve—your name will echo through legends if you can bring down this behemoth. Prepare for the Sandworm Safari of a lifetime!

#Gritty
#Imaginative
#Exploration
#Fantasy
#Hack-n-Slash
#Heist
#Horror
#Investigation
#Mystery
#Story
#Survival

This is a level 5 custom content adventure. This can be any L5 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Lord DreadRaver AKA GM David

Players (6/6)

Chooch
Chooch close

Time Zone

EDT

Location

Michigan

Adam H
he/him GM, Player 1 year 60 tables played 2 hosted

Style

Fun, lighthearted, & creativity encouraged!

Experience

Intermediate

visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
This scroll bears the words of the 3rd-mastery spell listed, written in a mystical cipher. If the spell is on your class spell list, or it is a spell you could normally cast, you can read the scroll and cast the spell without needing a spellcasting implement. You can cast it normally or as its sacrifice effect. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This scroll bears the words of the 3rd-mastery spell listed, written in a mystical cipher. If the spell is on your class spell list, or it is a spell you could normally cast, you can read the scroll and cast the spell without needing a spellcasting implement. You can cast it normally or as its sacrifice effect. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This ceramic jar is topped with a cork covered in purple wax and decorated with the patterns of the four elements. A single elemental is trapped inside each of these jars, though it is impossible to determine which kind is trapped inside, even through an identify spell or similar magics. One must either break the stopper (taking one minute) or throw down the jar (range 5 squares) as a focused action to do so. When you do this, roll 1d4 to determine the elemental trapped inside (1-lesser air elemental; 2-lesser earth elemental; 3-lesser fire elemental; 4-lesser water elemental). When the elemental is released, it will do your bidding for 2d4 rounds, but only if you speak Primordial to command it. If you can’t speak Primordial, or after that time has elapsed, it does whatever it wishes, usually to flee and pursue its desires, but elementals often have reckless desires.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
While the pearl is on your person, as a reaction when you are about to sacrifice a 1st-mastery or greater mastery spell, you can speak its command word to cast that spell’s sacrifice effect without sacrificing it. Once you use the pearl, it can’t be used again until you finish a daily rest. Only a spellcaster who can cast 1st-mastery or great spells can attune this item, and you can only attune a number of pearls of power to you equal to your CHA (minimum 1).
Quantity: 1
When you wear these light slippers, you gain a climb SPD equal to your walking SPD. While climbing, you can move up, down, and across vertical surfaces and upside down along ceilings while leaving your hands free. However, these slippers don’t allow you to move this way on slippery surfaces such as ice, water, oil, or other liquids.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
CavemanDave
CavemanDave close

Time Zone

PDT

Location

Los Angeles

Dan
GM, Player 8 months 95 tables played 54 hosted

Style

Fun is number 1

Experience

Intermediate

visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
mamallama
mamallama close

Time Zone

EDT

Location

massachusetts

Kelly Guay
she/her Player 3 months 32 tables played
newbie at 50, my kids both play
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
gwen2619
gwen2619 close

Time Zone

EDT

Courtney
Player 2 months 13 tables played
Mid 30s. Mom of 3. Special needs mom. Spider-Man fan. DnD fan. Looking for friends to play with.
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
giloteen
giloteen close

Time Zone

EDT

giloteen
he/him Player 1 month 34 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
Tazzasaurus
Tazzasaurus close

Time Zone

CDT

Tazzasaurus
he/him Player 1 month 13 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You have been marked with a small arrowhead tattoo with a Gebli glyph at the top, meaning friend. This tattoo marks you as a friend of the Bethniru goblin tribe of the Worldteeth Mountains. If shown this mark, the Bethniru will grant you aid, shelter, and food within reason.
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
After drinking this potion, you regain 1 LF.
Quantity: 1
You have a +1 bonus to attack and damage rolls made with this piece of magical ammunition. Once it is used, the ammunition is consumed whether you hit or miss.
Quantity: 1
While wearing these boots, your steps make no sound, regardless of the type of terrain you are traversing. You also have advantage on Stealth checks that rely on moving silently.
Quantity: 1
While wearing these gloves, climbing and swimming don’t cost you extra movement, and you gain a +5 bonus to Athletics checks made to climb or swim.
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