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Custom Content Level 4:

LW: The Lonely Cathedral

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April 7th, 2025, 3:15AM UTC

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BEGINS IN

03 d 05 h 45 m 37 s

Level

4

Players

3 - 6

computer VTT: Roll20
4 hours $1 20XP
Yrsam close

Time Zone

EDT

Location

montreal

frederick potvin
he/him GM, Player 1 year 29 tables played 69 hosted

Style

improv and challenging combat

Experience

Intermediate

Intermediate

description

View GM

Notes

Game Master Notes close

you heard a rumor of a legendary artifact that was lost by members of the church, all evidence leads to this abandoned cathedral somewhere in the woods , but no one dares to go check it out as some have tried but never came back. your group decided to go look for this artifact to see if the legends where true.

#Intermediate
#Fantasy
#Horror
#Investigation
#Mystery
#Survival

This is a level 4 custom content adventure. This can be any L4 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Yrsam

Players (6/6)

Jynn
Jynn close

Time Zone

PDT

Location

Seattle

Jynn
she/her Admin, GM, Player 2 years 240 tables played 138 hosted

Style

N/A

Experience

N/A

I am the Principal/Art Director of the design firm Dept of Energy. Be genuine to yourself and do what you love, all with a killer soundtrack playing in the background.
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
CavemanDave
CavemanDave close

Time Zone

PDT

Location

Los Angeles

Dan
GM, Player 8 months 95 tables played 54 hosted

Style

Fun is number 1

Experience

Intermediate

visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
PJ
PJ close

Time Zone

EDT

PJ
he/him Player 5 months 96 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
Baldegl666
Baldegl666 close

Time Zone

PDT

Location

Portland

Chris Durand
he/him Admin, GM, Player 1 year 112 tables played 368 hosted

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
ComeGetPslam
ComeGetPslam close

Time Zone

EDT

Location

Detroit

Kiba El-Shadaah
she/her, they/them Player 1 month 12 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
Nagato0810
Nagato0810 close

Time Zone

EDT

Nagato0810
he/him Player 3 weeks 8 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
This scroll bears the words of the 1st-level spell listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This wand can be used as an arcane implement. It can only be attuned to a creature that can cast arcane spells. This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the web spell from it (save DC 15). You can expend 3 charges from it to sacrifice and cast web (with the same DC). The wand regains all spent when you finish a daily rest.
Quantity: 1
Wisps of smoke leak from the lead-stoppered mouth of this brass bottle. When you use a focused action to remove the stopper, a cloud of thick smoke pours out in a 12-square radius emanating from the bottle. The smoke creates an area that is heavily obscured. Each minute the bottle remains open and within the emanation, the radius of that emanation increases by 2 squares until it reaches a maximum radius of 24 squares. The smoke persists as long as the bottle is opened and even for 10 minutes after the stopper is replaced (also a focused action) unless its command word is spoken when the stopper is replaced, at which point all the smoke is sucked back into the bottle. A moderate wind (11 to 20 miles per hour) can also disperse the smoke after 1 minute, while a strong wind (21 or more miles per hour) can do so after 1 round.
Quantity: 1
This wonderous figure is a silver statuette of a raven, small enough to fit in a pocket or pouch. You can use an action, which consists of speaking the figurine’s command word and pointing to an unoccupied space within 12 squares of you, to transform the figurine into a living raven. The space you point to needs to be large enough to fit a raven (a Tiny creature). The raven is friendly to you and your companions. It understands all the languages you know and obeys your spoken commands. If you don’t give it commands, it defends itself but takes no other actions. Once in raven form, it can stay in that form for 12 hours or until it is reduced to 0 HP, at which point it reverts to its figurine form. You can also cause the raven to revert to its figurine form by touching it and speaking its command word. While in raven form, you can cast animal messenger on it at will without sacrificing that spell. Once you transform the statue into a raven, you can’t do so again during the same session.
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