arrow_back   GS2 Tower of Power Level 2: Iron and Steam
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April 4th, 2025, 3:00AM UTC

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BEGINS IN

00 d 23 h 58 m 39 s

Level

2

Players

3 - 6

computer VTT: Roll20
3 hours $1 5XP
Baldegl666 close

Time Zone

PDT

Location

Portland

Chris Durand
he/him Admin, GM, Player 1 year 112 tables played 367 hosted

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!

Very Experienced

#Beginner
#Imaginative
#Intermediate
#Learn to Play
#Lighthearted
#Dungeon Crawl
#Puzzles
#Survival

You have made it to the second level of Farcaller's tower. But the bare stone rooms of the previous floor have given way to metal and the constant whirring of machinery. Beyond the complex puzzles and strange technologies, you sense something else. The heavy footfalls of a metal monster creeping ever closer..

Created by Stephen Radney-MacFarland

Players (6/6)

Nagato0810
Nagato0810 close

Time Zone

EDT

Nagato0810
he/him Player 3 weeks 8 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
This scroll bears the words of the 2nd-mastery spell listed, written in a mystical cipher. If the spell is on your class spell list, or it is a spell you could normally cast, you can read the scroll and cast the spell without needing a spellcasting implement. You can cast it normally or as its sacrifice effect. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This wonderous figure is a silver statuette of a raven, small enough to fit in a pocket or pouch. You can use an action, which consists of speaking the figurine’s command word and pointing to an unoccupied space within 12 squares of you, to transform the figurine into a living raven. The space you point to needs to be large enough to fit a raven (a Tiny creature). The raven is friendly to you and your companions. It understands all the languages you know and obeys your spoken commands. If you don’t give it commands, it defends itself but takes no other actions. Once in raven form, it can stay in that form for 12 hours or until it is reduced to 0 HP, at which point it reverts to its figurine form. You can also cause the raven to revert to its figurine form by touching it and speaking its command word. While in raven form, you can cast animal messenger on it at will without sacrificing that spell. Once you transform the statue into a raven, you can’t do so again during the same session.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
lucario
lucario close

Time Zone

PDT

ben hunter
he/him Player 3 weeks 4 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
Machete7893
Machete7893 close

Time Zone

CDT

Machete7893
Player 2 months 6 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
dabigwilly
dabigwilly close

Time Zone

MDT

Willy
GM, Player 4 months 39 tables played 1 hosted

Style

N/A

Experience

N/A

visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
icyhotgirl
icyhotgirl close

Time Zone

EDT

icyhotgirl
she/her Player 4 months 7 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
Oggigi
Oggigi close

Time Zone

CDT

Oggigi
Player 4 months 71 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
This scroll bears the words of the 1st-level spell listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This scroll bears the words of the 1st-level spell listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
This scroll bears the words of the cantrip listed above written in a mystical cipher. If the spell is on your class spell list, or it is a spell that you could normally cast, you can read the scroll and cast the spell without the need for a spellcasting implement. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
This wand can be used as an arcane spellcasting implement. This wand has 3 charges. While holding it, you can use a focused action to expend 1 or more of its chargers to cast the magic missile spell (as a 1st-level caster). With 1 charge you can cast the spell normally; if you expend 3 charges, you can cast the spell as its sacrifice effect. The wand regains any spent charges after you finish a daily rest.
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