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Custom Content Level 1:

Pirate Hunt

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February 24th, 2025, 4:00AM UTC

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Archived in Table History

Level

1

Players

3 - 6

computer VTT: Roll20
3 hours $15 5XP
CavemanDave close

Time Zone

PDT

Location

Los Angeles

Discord

la_ravager#0

Dan
GM, Player 10 months 112 tables played 83 hosted

Style

Fun is number 1

Experience

Intermediate

Intermediate

description

View GM

Notes

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The Deacons of Bef'Zuraak have called heroes of the sea. Mariners!!! Your charged to find the prates causing havoc in Deaths Bay and/or Hellgate Bay. You sail from Bef'Mulur at high tide!!

This is a custom content adventure, available for hero levels 1 & 2. This can be any DnD 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by CavemanDave

Players (6/6)

Alt_Patrick
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Time Zone

EDT

Discord

Patrick , the Mobile Monkey#0201

Patrick Kcirtap
he/him GM, Player 2 years 108 tables played 1 hosted

Style

N/A

Experience

N/A

Patrick is just this guy
survived
visibility Sheet
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swords This player hasn't equipped anything for this session.
HangmanFLP
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Time Zone

MDT

HangmanFLP
Player 4 months 5 tables played
survived
visibility Sheet
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swords This player hasn't equipped anything for this session.
Bravehusky
Bravehusky close

Time Zone

MST

Location

ID

Discord

bravehusky#0

Savannah
she/her GM, Player 8 months 103 tables played 288 hosted

Style

N/A

Experience

Intermediate

𝑯𝒆𝒚 𝒆𝒗𝒆𝒓𝒚𝒐𝒏𝒆, 𝑰’𝒎 𝑺𝒂𝒗𝒂𝒏𝒏𝒂𝒉, 𝒚𝒐𝒖𝒓 𝑶𝒖𝒕𝒅𝒐𝒐𝒓 𝑬𝒏𝒕𝒉𝒖𝒔𝒊𝒂𝒔𝒕! 🌲 𝑰’𝒎 𝒏𝒆𝒘 𝒕𝒐 𝑫&𝑫 𝒂𝒏𝒅 𝒂𝒍𝒓𝒆𝒂𝒅𝒚 𝒍𝒐𝒗𝒊𝒏𝒈 𝒆𝒗𝒆𝒓𝒚 𝒎𝒐𝒎𝒆𝒏𝒕 𝒐𝒇 𝒕𝒉𝒊𝒔 𝒊𝒏𝒄𝒓𝒆𝒅𝒊𝒃𝒍𝒆 𝒂𝒅𝒗𝒆𝒏𝒕𝒖𝒓𝒆! 🎲✨ 𝑰 𝒄𝒂𝒏’𝒕 𝒘𝒂𝒊𝒕 𝒕𝒐 𝒆𝒙𝒑𝒍𝒐𝒓𝒆 𝒇𝒂𝒏𝒕𝒂𝒔𝒕𝒊𝒄𝒂𝒍 𝒂𝒅𝒗𝒆𝒏𝒕𝒖𝒓𝒆𝒓𝒔, 𝒄𝒐𝒏𝒏𝒆𝒄𝒕 𝒘𝒊𝒕𝒉 𝒂𝒎𝒂𝒛𝒊𝒏𝒈 𝒑𝒆𝒐𝒑𝒍𝒆, 𝒂𝒏𝒅 𝒖𝒏𝒍𝒆𝒂𝒔𝒉 𝒎𝒚 𝒊𝒏𝒏𝒆𝒓 𝒔𝒑𝒊𝒓𝒊𝒕. 𝑶𝒓𝒊𝒈𝒊𝒏𝒂𝒕𝒊𝒏𝒈 𝒇𝒓𝒐𝒎 𝒕𝒉𝒆 𝒔𝒕𝒖𝒏𝒏𝒊𝒏𝒈 𝒎𝒐𝒖𝒏𝒕𝒂𝒊𝒏𝒔 𝒐𝒇 𝑰𝒅𝒂𝒉𝒐, 𝑼𝑺𝑨 🇺🇸, 𝑰 𝒄𝒉𝒆𝒓𝒊𝒔𝒉 𝒎𝒚 𝒕𝒊𝒎𝒆 𝒔𝒑𝒆𝒏𝒕 𝒉𝒊𝒌𝒊𝒏𝒈 🥾, 𝒄𝒂𝒎𝒑𝒊𝒏𝒈 🏕, 𝒂𝒏𝒅 𝒔𝒐𝒂𝒌𝒊𝒏𝒈 𝒖𝒑 𝒕𝒉𝒆 𝒃𝒆𝒂𝒖𝒕𝒚 𝒐𝒇 𝒏𝒂𝒕𝒖𝒓𝒆 🌿. 𝑾𝒉𝒆𝒏 𝑰'𝒎 𝒏𝒐𝒕 𝒐𝒖𝒕 𝒂𝒅𝒗𝒆𝒏𝒕𝒖𝒓𝒊𝒏𝒈, 𝒚𝒐𝒖 𝒄𝒂𝒏 𝒇𝒊𝒏𝒅 𝒎𝒆 𝒃𝒖𝒊𝒍𝒅𝒊𝒏𝒈 𝒆𝒑𝒊𝒄 𝒄𝒓𝒆𝒂𝒕𝒊𝒐𝒏𝒔 𝒊𝒏 𝑴𝒊𝒏𝒆𝒄𝒓𝒂𝒇𝒕/𝑮𝒂𝒎𝒆𝒔🏗️ 𝒐𝒓 𝒈𝒆𝒆𝒌𝒊𝒏𝒈 𝒐𝒖𝒕 𝒐𝒗𝒆𝒓 𝒎𝒚 𝒇𝒂𝒗𝒐𝒓𝒊𝒕𝒆 𝒎𝒖𝒔𝒊𝒄 𝒈𝒆𝒏𝒓𝒆𝒔—𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒇𝒓𝒐𝒎 𝒑𝒐𝒑 🎤 𝒂𝒏𝒅 𝒓𝒂𝒑 🎶 𝒕𝒐 𝒓𝒐𝒄𝒌 🎸 𝒂𝒏𝒅 𝒆𝒍𝒆𝒄𝒕
survived
visibility Sheet
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Quantity: 1
This band is made of copper and turned green through oxidation. When wearing this ring, you can stand on and walk across any liquid surface as if it were solid ground. It does not protect you from heat or other hazards intrinsic to that liquid.
Quantity: 1
This fan has 3 charges. While holding this fan, you can use a focused action to cat the gust of wind spell (save DC 13) from it. You can spend 3 charges to sacrifice and cast the gust of wind spell (with the same DC). The fan regains any spent charges after you finish a daily rest.
Quantity: 1
This wyrwood wand is very straight and all but its tip has been blackened by elemental fire and then polished. While wielding it, it grants you a +1 bonus to spell to-hits for any druid, sorcerer, warlock, or wizard spell you cast, even if that spell does not have the use implement spell activity. It serves as a primal and arcane spellcasting implement.
Rickmaful
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Time Zone

EDT

Discord

rickmaful#0

Rickmaful
he/him Player 8 months 144 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
When you attune this stone, it orbits your head and confers its benefits on you. Even though it orbits your head, it has an uncanny ability to avoid other creatures attacking it or trying to snatch it, making such actions impossible. While the jumpstone arrowhead orbits your head, you gain +1 LF.
Quantity: 1
While the pearl is on your person, as a reaction when you are about to sacrifice a 1st-mastery or greater mastery spell, you can speak its command word to cast that spell’s sacrifice effect without sacrificing it. Once you use the pearl, it can’t be used again until you finish a daily rest. Only a spellcaster who can cast 1st-mastery or great spells can attune this item, and you can only attune a number of pearls of power to you equal to your CHA (minimum 1).
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
PrincessRayne
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Time Zone

EDT

Discord

princessrayne#0

Andi
Player 4 months 7 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
These glass bottles are covered in copper mesh. Each holds electrical energy suspended within an astral fluid. The glass breaks when thrown at a creature, and its electricity is released. As an action, you can throw this flask up to 30 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the bottled lightning as an improvised weapon. The target takes 1d6 lightning damage on a hit and must make a DC 10 Constitution saving throw. On a failed save, the target is stunned until the end of its next turn.
Quantity: 1
As an action, you can splash the contents of this vial onto a creature or object within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against the target, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Blacknasty212
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Time Zone

HDT

Discord

blacknasty2121425

Blacknasty212
Player 3 months 31 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
This wand has 3 charges. It can be used as an arcane, divine, or primal spellcasting implement. While holding it, you can use an action to expend 1 of its charges, and if a secret door or a trap is within 30 feet of you, the wand pulses and points at the one nearest you. The wand regains expended charges daily at dawn.
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