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Custom Content Level 2:

Tower of Power Level 2: THE SOMEWHERE IN TIME EDITION

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January 14th, 2025, 4:00AM UTC

cancelled
Cancelled by Baldegl666

Level

2

Players

3 - 6

computer VTT: Roll20
3 hours $15 5XP
Baldegl666 close

Time Zone

PST

Location

Portland

Chris Durand
he/him GM, Player 1 year 97 tables played 188 hosted

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!

Very Experienced

description

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Notes

Game Master Notes close

The strange mechanical contraptions on the second floor of Odayond Farcaller's mystic Tower of Power, have suddenly transcended through time and received some....ummm...."modifications". If your heroes think they have solved the mysteries of the second level of Farcaller's Crypt, think again my cherubs....ODAYOND has a surprise for you!!!

#Imaginative
#Intermediate
#Learn to Play
#Lighthearted
#Wacky
#Dungeon Crawl
#Gritty Fantasy
#Puzzles
#Survival

This is a level 2 custom content adventure. This can be any L2 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by The Glimmering/Baldegl666

Players (1/6)

Oggigi
Oggigi close

Time Zone

CST

Oggigi
Player 1 month 30 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
You have a +1 bonus to attack and damage rolls made with this piece of magical ammunition. Once it is used, the ammunition is consumed whether you hit or miss.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
Quantity: 1
While wearing these bracers, you have proficiency with longbows and shortbows, and you gain a +2 bonus to ranged to-hit rolls and damage rolls made with such weapons.
Quantity: 1
While wearing this cloak with its hood up, you suffer disadvantage on Perception checks relying on sight, but you have advantage on Stealth checks made to hide. Pulling the hood up or down is a Quick action.
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