arrow_back   GL3 Fall of Hammers
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January 12th, 2025, 12:00AM UTC

cancelled
Cancelled by Lord DreadRaver(GM David)

Level

3

Players

3 - 6

computer VTT: Roll20
4 hours $18 10XP
Lord DreadRaver(GM David) close

Time Zone

EST

GM David
he/him GM 1 year 64 tables played 119 hosted

Style

Old Grognard

Experience

Very Experienced

Old Grognard, meaning that I have seen many campaigns and systems in my time but I am not a curmudgeon! I love delving into dangerous dungeons almost as much as I love building and running them! Dedicated to supporting and encouraging people new to the hobby. We should all be here to have fun!

Very Experienced

#Fast-paced
#Dungeon Crawl
#Exploration
#Fantasy
#Heavy Combat
#Investigation
#Survival

A group of dwarves from the Sterck Tors have reopened and ancient mine and promised a shipment of jumpstone. That shipment is overdue and those sent to retrieve it have either disappeared or gone mad. Can the heroes succeed where others have failed?

Created by Darrin Drader

Players (1/6)

VonFueller1
VonFueller1 close

Time Zone

EST

VonFueller1
Player 1 month 9 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
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