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GS2 Glimmering Sub-Plot Level 2:

Tower of Power lvl 2

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November 21st, 2024, 7:06AM UTC

in progress

Level

2

Players

3 - 6

computer VTT: Roll20
1.5 hours $10 5XP
Yrsam close

Time Zone

EST

Yrsam
he/him Player, GM 1 year 27 tables played 30 hosted

Style

N/A

Experience

N/A

description

View GM

Notes

Game Master Notes close

A large, strange tower juts out of Orin Tor near its peak. The Tower has gone by many names over the years. The oldest dwarves call it Farcaller’s Crypt, though it likely holds few or no bodies. These days, most call it the Tower of Power.

The Glimmering Sub-Plots are adventures outside the main plot of the campaign. These adventures are created by individual Gamemasters (GMs) or content creators. Or, instead, you can run Tower of Power Level 2: Iron and Steam. Check the GM Notes for details.

Created by Stephen Radney-MacFarland

Players (3/6)

ghost_bull06
ghost_bull06 close

Time Zone

MST

David Quigley
he/him Player 0 days 3 tables played
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
Once per day, this weapon can be activated by its wielder as a bonus action. When activated, the next attack the wielder makes with this weapon before the end of their turn gains a +1 bonus to attack and damage rolls.
Quantity: 1
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
Baldegl666
Baldegl666 close

Time Zone

PST

Location

Portland

Chris Durand
he/him Player, GM 1 year 86 tables played 131 hosted

Style

N/A

Experience

N/A

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 2
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
This 12-square-long length of silk rope can hold up to 3,000 lbs. If you hold one end of the rope and use a focused action to speak the command word, the rope animates. As a quick action, you can command the other end to move toward a destination you choose. That end moves 2 squares on the turn when you first command it and 2 squares on each of your turns until reaching its destination, up to its maximum length away, or you tell it to stop. You can also command the rope to fasten itself securely to an object or unfasten itself, to know or unknot itself, or to coil itself for carrying (all as quick actions). If you command the rope to knot (a quick action), large knots appear at 1-foot intervals along the rope. While knotted this way, the rope shortens to 10 squares in length and grants advantage to checks made to climb it. The rope has AC 20 and 20 HP. It regains 1 HP every five minutes if it has at least 1 HP. If the rope drops to 0 HP, it is destroyed.
Bravehusky
Bravehusky close

Time Zone

MST

Location

ID

Savannah scaff
she/her Player, GM 1 month 43 tables played 13 hosted

Style

N/A

Experience

Still Learning

𝑯𝒆𝒚 𝒆𝒗𝒆𝒓𝒚𝒐𝒏𝒆, 𝑰’𝒎 𝑺𝒂𝒗𝒂𝒏𝒏𝒂𝒉, 𝒚𝒐𝒖𝒓 𝑶𝒖𝒕𝒅𝒐𝒐𝒓 𝑬𝒏𝒕𝒉𝒖𝒔𝒊𝒂𝒔𝒕! 🌲 𝑰’𝒎 𝒏𝒆𝒘 𝒕𝒐 𝑫&𝑫 𝒂𝒏𝒅 𝒂𝒍𝒓𝒆𝒂𝒅𝒚 𝒍𝒐𝒗𝒊𝒏𝒈 𝒆𝒗𝒆𝒓𝒚 𝒎𝒐𝒎𝒆𝒏𝒕 𝒐𝒇 𝒕𝒉𝒊𝒔 𝒊𝒏𝒄𝒓𝒆𝒅𝒊𝒃𝒍𝒆 𝒂𝒅𝒗𝒆𝒏𝒕𝒖𝒓𝒆! 🎲✨ 𝑰 𝒄𝒂𝒏’𝒕 𝒘𝒂𝒊𝒕 𝒕𝒐 𝒆𝒙𝒑𝒍𝒐𝒓𝒆 𝒇𝒂𝒏𝒕𝒂𝒔𝒕𝒊𝒄𝒂𝒍 𝒂𝒅𝒗𝒆𝒏𝒕𝒖𝒓𝒆𝒓𝒔, 𝒄𝒐𝒏𝒏𝒆𝒄𝒕 𝒘𝒊𝒕𝒉 𝒂𝒎𝒂𝒛𝒊𝒏𝒈 𝒑𝒆𝒐𝒑𝒍𝒆, 𝒂𝒏𝒅 𝒖𝒏𝒍𝒆𝒂𝒔𝒉 𝒎𝒚 𝒊𝒏𝒏𝒆𝒓 𝒔𝒑𝒊𝒓𝒊𝒕. 𝑶𝒓𝒊𝒈𝒊𝒏𝒂𝒕𝒊𝒏𝒈 𝒇𝒓𝒐𝒎 𝒕𝒉𝒆 𝒔𝒕𝒖𝒏𝒏𝒊𝒏𝒈 𝒎𝒐𝒖𝒏𝒕𝒂𝒊𝒏𝒔 𝒐𝒇 𝑰𝒅𝒂𝒉𝒐, 𝑼𝑺𝑨 🇺🇸, 𝑰 𝒄𝒉𝒆𝒓𝒊𝒔𝒉 𝒎𝒚 𝒕𝒊𝒎𝒆 𝒔𝒑𝒆𝒏𝒕 𝒉𝒊𝒌𝒊𝒏𝒈 🥾, 𝒄𝒂𝒎𝒑𝒊𝒏𝒈 🏕, 𝒂𝒏𝒅 𝒔𝒐𝒂𝒌𝒊𝒏𝒈 𝒖𝒑 𝒕𝒉𝒆 𝒃𝒆𝒂𝒖𝒕𝒚 𝒐𝒇 𝒏𝒂𝒕𝒖𝒓𝒆 🌿. 𝑾𝒉𝒆𝒏 𝑰'𝒎 𝒏𝒐𝒕 𝒐𝒖𝒕 𝒂𝒅𝒗𝒆𝒏𝒕𝒖𝒓𝒊𝒏𝒈, 𝒚𝒐𝒖 𝒄𝒂𝒏 𝒇𝒊𝒏𝒅 𝒎𝒆 𝒃𝒖𝒊𝒍𝒅𝒊𝒏𝒈 𝒆𝒑𝒊𝒄 𝒄𝒓𝒆𝒂𝒕𝒊𝒐𝒏𝒔 𝒊𝒏 𝑴𝒊𝒏𝒆𝒄𝒓𝒂𝒇𝒕/𝑮𝒂𝒎𝒆𝒔🏗️ 𝒐𝒓 𝒈𝒆𝒆𝒌𝒊𝒏𝒈 𝒐𝒖𝒕 𝒐𝒗𝒆𝒓 𝒎𝒚 𝒇𝒂𝒗𝒐𝒓𝒊𝒕𝒆 𝒎𝒖𝒔𝒊𝒄 𝒈𝒆𝒏𝒓𝒆𝒔—𝒆𝒗𝒆𝒓𝒚𝒕𝒉𝒊𝒏𝒈 𝒇𝒓𝒐𝒎 𝒑𝒐𝒑 🎤 𝒂𝒏𝒅 𝒓𝒂𝒑 🎶 𝒕𝒐 𝒓𝒐𝒄𝒌 🎸 𝒂𝒏𝒅 𝒆𝒍𝒆𝒄𝒕𝒓𝒐𝒏𝒊𝒄 𝒅𝒂𝒏𝒄𝒆 𝒎𝒖𝒔𝒊𝒄 🎉! 𝑨𝒕 𝟏𝟗, 𝑰’𝒎 𝒓𝒆𝒂𝒅𝒚 𝒕𝒐 𝒍𝒆𝒂𝒓𝒏, 𝒈𝒓𝒐𝒘, 𝒂𝒏𝒅 𝒅𝒊𝒗𝒆 𝒅𝒆𝒆𝒑 𝒊𝒏𝒕𝒐 𝒕𝒉𝒆 𝒘𝒐𝒓𝒍𝒅 𝒐𝒇 𝑫&𝑫. 𝑴𝒚 𝒈𝒐𝒂𝒍 𝒊𝒔 𝒕𝒐 𝒃𝒆 𝒂 𝒔𝒖𝒑𝒑𝒐𝒓𝒕𝒊𝒗𝒆 𝒑𝒂𝒓𝒕𝒚 𝒎𝒆𝒎𝒃𝒆𝒓 𝒘𝒉𝒊𝒍𝒆 𝒎𝒂𝒔𝒕𝒆𝒓𝒊𝒏𝒈 𝒕𝒉𝒆 𝒂𝒓𝒕 𝒐𝒇 𝒈𝒂𝒎𝒆𝒑𝒍𝒂𝒚 ✨ 𝒂𝒏𝒅 𝒆𝒏𝒉𝒂𝒏𝒄𝒊𝒏𝒈 𝒕𝒆𝒂𝒎 𝒄𝒐𝒎𝒎𝒖𝒏𝒊𝒄𝒂𝒕𝒊𝒐𝒏. 𝑰 𝒍𝒐𝒐𝒌 𝒇𝒐𝒓𝒘𝒂𝒓𝒅 𝒕𝒐 𝒔𝒉𝒂𝒓𝒊𝒏𝒈 𝒆𝒑𝒊𝒄 𝒔𝒕𝒐𝒓𝒊𝒆𝒔 📖, 𝒄𝒓𝒆𝒂𝒕𝒊𝒏𝒈 𝒖𝒏𝒇𝒐𝒓𝒈𝒆𝒕𝒕𝒂𝒃𝒍𝒆 𝒎𝒆𝒎𝒐𝒓𝒊𝒆𝒔 🌟, 𝒂𝒏𝒅 𝒆𝒎𝒃𝒂𝒓𝒌𝒊𝒏𝒈 𝒐𝒏 𝒕𝒓𝒖𝒍𝒚 𝒂𝒎𝒂𝒛𝒊𝒏𝒈 𝒂𝒅𝒗𝒆𝒏𝒕𝒖𝒓𝒆𝒔 𝒕𝒐𝒈𝒆𝒕𝒉𝒆𝒓! 🤝
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 3
While wearing these boots, your SPD becomes 6, unless your SPD is higher, and that score is not reduced when you’re encumbered or wearing heavy armor. Additionally, you can jump three times the normal distance, though you can’t jump farther than your remaining SPD would allow.
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