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GS2 Glimmering Sub-Plot Level 2:

THE TRIALS OF BEF'ZURAAK CAMPAIGN

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November 5th, 2024, 3:00AM UTC

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BEGINS IN

13 d 01 h 24 m 29 s

Level

2

Players

3 - 6

computer VTT: Roll20
4 hours $18 5XP
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Time Zone

PDT

Location

Portland

Chris Durand
he/him Player, GM 1 year 79 tables played 111 hosted

Style

N/A

Experience

N/A

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!
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Notes

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Your journey begins in the large Archduchy city of Nul’Tudath, home of the Moldering Wall—the solitary defense from The Everdeath Marshes. While many garrisons of troops reside in Nul’Tudath to repel any incursion of the undead, there is a growing fear among long standing residents of the stronghold, as well as the military hierarchy of the Arch Duke of Bef’Zuraak—Bak’Bahlhim, revered by many as the most renowned Monarch of the last 5 centuries. The magic of the Moldering Wall is failing. The Undead Army, while barricaded into The Everdeath Marshes, has had decades upon decades to restore its numbers to catastrophic proportions. The Second Great War of the Dead appears imminently approaching. Bak’Bahlhim has sent many offerings to the Elven council of Zvin-Quinun requesting assistance to bolster the failing Wall, but his queries appear to have fallen upon deaf ears, as there has been no response from the Islands of the Elven people. In addition to the ominous future on the battlefront, there have been strange atmospheric events taking place across the regions. Some locales have experienced what is being referred to as “The Purple Rain”, an almost gaseous form of precipitation that seems to seep through clothing and into the skin with a chilling moisture effect, and a sickly sweet, almost nauseating odor emanating from the droplets. Another phenomenon that has been reported in the foothills of the Uthalaja Mountains and other nearby Ranges, is The Smoked Lightning-fierce Purple Bolts shrouded in a dense smoke or fog like essence crackling with energy, almost always accompanied by a trio of deafening thunderclaps that cause the ground to tremor and quake on occasion. Scouts have reported that the Gnoll Tribes from the from the northern Gulf Dulin Mountains, the Southern Ruins of Zuraak, and the Derum Peaks have not only been strengthening and growing in population, but have also said to have been organizing as a newly integrated Council of the Nine Tribes, with all the leaders of the Tribes united under the common cause of “land and territorial acquisitions”. They have sent many small assault teams on a newly discovered route through the Gul-Dulin Mountains probing the defenses of the cities of Treslun in Bef’Zuraak, and Gath Jarot and Gath Tekul in Thurv as possible conquests for takeover. There is a general reaching out to all the Capital cities and larger settlements of The Moonstone Empire for mercenaries, spell casters , and any persons of considerable or exceptional skills to answer “The Call to The Wall”, with the incentive proffered of course being financial rewards and preferred citizenship. The Moldering Wall must be restored and preparations for a lengthy military defense are imperative to ensure the continued safety of the entire Moonstone Empire. For motives known only to each of your individual heroes, it is this “Call to the Wall” that has assembled your adventurers in Nul’Tudath on this evening of destiny. The sprawling metropolis has many gathering places for mercenaries such as yourselves scattered throughout the city, however as fate would have it on this particular day you all have assembled by random chance at one of the finer and larger establishments near the heart of the capital—The Genesis of Honor: An Overnight Eatery…..The Ring of Honor awaits you!!

#Beginner
#Imaginative
#Intermediate
#Learn to Play
#Lighthearted
#Gritty Fantasy
#Mystery
#Puzzles
#Story
#Survival

The Glimmering Sub-Plots are adventures outside the main plot of the campaign. These adventures are created by individual Gamemasters (GMs) or content creators. Or, instead, you can run Tower of Power Level 2: Iron and Steam. Check the GM Notes for details.

Created by CHRIS DURAND

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