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GS2 Glimmering Sub-Plot Level 2:

Iron and Steam: Tower of Power Level 2

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October 7th, 2024, 1:00AM UTC

cancelled
Cancelled by Baldegl666

Level

2

Players

3 - 6

computer VTT: Roll20
2.5 hours $13 5XP
Baldegl666 close

Time Zone

PDT

Location

Portland

Chris Durand
he/him Player, GM 1 year 78 tables played 105 hosted

Style

N/A

Experience

N/A

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!
description

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Notes

Game Master Notes close

Finally, adventurers have unlocked the staircase to the second floor of Odayond Farcaller's Tower of Power! Archduke Glittermind III has a renewed vigor to unlock even more mysteries of the Tower and is granting access to those that dare attempt the next level of challenges!! Is your group up to the task?

#Beginner
#Imaginative
#Intermediate
#Learn to Play
#Lighthearted
#Sandbox
#Heavy Combat
#Investigation
#Puzzles
#Survival

The Glimmering Sub-Plots are adventures outside the main plot of the campaign. These adventures are created by individual Gamemasters (GMs) or content creators. Or, instead, you can run Tower of Power Level 2: Iron and Steam. Check the GM Notes for details.

Created by The Glimmering

Players (2/6)

CavemanDave
CavemanDave close

Time Zone

PDT

Location

Los Angeles

Dan
Player, GM 3 months 15 tables played 3 hosted

Style

N/A

Experience

Still Learning

I have been balancing gaming and outdoors and work for 25 years. Grew up on Nintendo and now xbox series x. I love all forms of racing, and I have three motorcycles and a couple of quads. I am newish to DnD as I always imagined it as some nerds being nerdy around a table, but I was very wrong and now wish I had discovered this a long time ago.
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
Jynn
Jynn close

Time Zone

PDT

Location

Seattle

Jynn
she/her Player, GM 1 year 157 tables played 1 hosted

Style

N/A

Experience

N/A

I am the Principal/Art Director of the design firm Dept of Energy. Be genuine to yourself and do what you love, all with a killer soundtrack playing in the background.
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
By defeating or at least driving off the feared Wizard’s Retinue bandit band, you have become a hero to the town of Riverwynd. While in that town, you are always recognized as a hero and never have to pay for reasonable food, drink, and lodging. You gain a +1 bonus on all CHA-based skill checks made against its inhabitants. However, remember that mistreatment of this boon may temporarily revoke these benefits at the GM’s discretion.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
When you wear these light slippers, you gain a climb SPD equal to your walking SPD. While climbing, you can move up, down, and across vertical surfaces and upside down along ceilings while leaving your hands free. However, these slippers don’t allow you to move this way on slippery surfaces such as ice, water, oil, or other liquids.
Quantity: 1
This mix of magic and alchemy facilitates the quick creation of multiple alchemical explosives. The vial has 3 charges. Using a focused action, manipulating the vial on the top of the flask, and spending 1 charge, you can create one of the following alchemical items: a vial of alchemist fire, a bottled lightning, a rime vial, or a vial of acid. Once created, that alchemical item lasts until the end of the session, at which point it crumbles to dust. Any used charges are regained at the end of the session.
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