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Custom Content Level 1:

A Poke in the Eye, Eh?

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July 27th, 2024, 1:00AM UTC

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Archived in Table History

Level

1

Players

3 - 6

computer VTT: Discord Roll20 Hybrid (stream audio/visual enhancements
3 hours $15 5XP
Lord DreadRaver(GM David) close

Time Zone

EDT

GM David
he/him GM 1 year 76 tables played 156 hosted

Style

Old Grognard

Experience

Very Experienced

Old Grognard, meaning that I have seen many campaigns and systems in my time but I am not a curmudgeon! I love delving into dangerous dungeons almost as much as I love building and running them! Dedicated to supporting and encouraging people new to the hobby. We should all be here to have fun!

Very Experienced

description

View GM

Notes

Game Master Notes close

"A Poke in the Eye, eh?" is a challenging adventure that will test the party's skills in infiltration, combat, and magic. It offers a unique and exciting opportunity to work for a powerful and influential organization and to earn a substantial reward for their efforts. Learn about the most advanced applications of jumpstone powered alchemy, and it's consequences for the Moonstone Empire.

#Beginner
#Learn to Play
#Hack-n-Slash
#Heist
#Investigation
#Puzzles

This is a level 1 custom content adventure. This can be any L1 5e adventure, chosen by the GM. Check the GM Notes for details.

Created by Lord DreadRaver AKA GM David

Players (4/6)

Baldegl666
Baldegl666 close

Time Zone

PDT

Location

Portland

Chris Durand
he/him Admin, Player, GM 1 year 109 tables played 344 hosted

Style

Patient, adaptable, the Player's "Forever GM"!!

Experience

Very Experienced

Lifelong gamer of all the gaming realms from Atari and TRS80 days to the modern era, Started with Dungeons and Dragons 2E, although I had an original boxed set. Created several campaign worlds for IRL TTRPG games like DnD. Service industry management professional. Avid sports fan and fantasy sports player. Head banging, rhythm and bluesing, funky disco rock and roller!
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
By defeating or at least driving off the feared Wizard’s Retinue bandit band, you have become a hero to the town of Riverwynd. While in that town, you are always recognized as a hero and never have to pay for reasonable food, drink, and lodging. You gain a +1 bonus on all CHA-based skill checks made against its inhabitants. However, remember that mistreatment of this boon may temporarily revoke these benefits at the GM’s discretion.
Quantity: 1
You have been marked with a small arrowhead tattoo with a Gebli glyph at the top, meaning friend. This tattoo marks you as a friend of the Bethniru goblin tribe of the Worldteeth Mountains. If shown this mark, the Bethniru will grant you aid, shelter, and food within reason.
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
You regain 2d4 + 2 Hit Points when you drink this potion. Drinking the potion requires a bonus action while feeding this potion to another requires an action.
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
This ring has 3 charges. While wearing this ring, you can spend 1 charge to cast the jump spell on yourself as a quick action. The ring regains any used charges when you finish a daily rest.
Quantity: 1
While wearing these gloves, climbing and swimming don’t cost you extra movement, and you gain a +5 bonus to Athletics checks made to climb or swim.
Jynn
Jynn close

Time Zone

PDT

Location

Seattle

Jynn
she/her Player, GM, Admin 1 year 236 tables played 127 hosted

Style

N/A

Experience

N/A

I am the Principal/Art Director of the design firm Dept of Energy. Be genuine to yourself and do what you love, all with a killer soundtrack playing in the background.
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
While you wear this cloak, you gain a +1 bonus to AC and saves.
Quantity: 1
This mix of magic and alchemy facilitates the quick creation of multiple alchemical explosives. The vial has 3 charges. Using a focused action, manipulating the vial on the top of the flask, and spending 1 charge, you can create one of the following alchemical items: a vial of alchemist fire, a bottled lightning, a rime vial, or a vial of acid. Once created, that alchemical item lasts until the end of the session, at which point it crumbles to dust. Any used charges are regained at the end of the session.
Quantity: 1
This staff can only be attuned by a cleric, druid, or warlock. You can use a focused action to speak this staff’s command word and throw the staff to the ground within 2 squares of you. The staff becomes a giant constrictor snake under your control, acting on your turn. Using a quick action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake. On your turn, as a quick action, you can mentally command the snake if it is within 12 squares of you. If you don’t command the snake, it acts in ways natural to it as determined by the GM. If the snake is reduced to 0 HP, it dies and reverts to its staff form. When this occurs, you can’t transform the staff into a snake for the remainder of the session. The snake can be healed while in snake form, but it has 0 LF and can’t gain LF by any means. Any HP the snake loses while in snake form is only healed naturally at the end of the session, at which point it regains all lost HP.
DeathsPoet
DeathsPoet close

Time Zone

CDT

DeathsPoet
he/him Player 8 months 10 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
Quantity: 1
Once per day, this armor can be activated as a reaction when you are hit by an attack. When activated, you gain a +1 bonus to Armor Class against the triggering attack, which can negate that hit.
Quantity: 1
While wearing the ring, you have a swim SPD of 8.
Quantity: 1
Upon service rendered to the Order of the Moon, Commander Regnar Scweb of the Borgahild Chapterhouse invited you to become an esquire of the Order. This Imperial order of knights is best known for their delivery of packages and letters throughout the Empire and even to some points beyond. If you accept this invitation, you must follow the principles of the Order. You must protect and safely deliver messages. You must aid the innocent and the needy. And you can speak no lies. As a member of the Order, you are given a tunic with the order's sigil and your rank. You also gain food and lodging at any Imperial order chapterhouse, and the Order provides protection and legal advocacy when necessary.
Quantity: 1
By defeating or at least driving off the feared Wizard’s Retinue bandit band, you have become a hero to the town of Riverwynd. While in that town, you are always recognized as a hero and never have to pay for reasonable food, drink, and lodging. You gain a +1 bonus on all CHA-based skill checks made against its inhabitants. However, remember that mistreatment of this boon may temporarily revoke these benefits at the GM’s discretion.
Quantity: 1
This wand has 3 charges. It can be used as an arcane, divine, or primal spellcasting implement. While holding it, you can use an action to expend 1 of its charges, and if a secret door or a trap is within 30 feet of you, the wand pulses and points at the one nearest you. The wand regains expended charges daily at dawn.
michaelthescott
michaelthescott close

Time Zone

CDT

Mike Scott
Player 8 months 2 tables played
survived
visibility Sheet
ON-CHAIN EQUIPMENT close
swords This player hasn't equipped anything for this session.
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